[Tutorial] Malzahar Urf, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Urf)

Champion Info (Malzahar lane urf )

Malzahar Malzahar Stats

Attack: 55

Defense: 2

Magic: 9

Difficulty: 6

Health: 580

Move Speed: 335

Armor: 18

Range: 500

Health Regen: 6

Critical Strike: 0

Attack Speed: 0.625

Malzahar

the Prophet of the Void

Mage Mage Assassin Assassin


Malzahar urf lane

LANE

  • Tier: A
  • Win: 50.06%
  • Pick: 5.05%
  • Ban: 4.95%
  • Games: 67083
  • KDA: 1.86
  • Score: 47.91

A zealous seer dedicated to the unification of all life, Malzahar truly believes the newly emergent Void to be the path to Runeterra's salvation. In the desert wastes of Shurima, he followed the voices that whispered in his mind, all the way to ancient Icathia. Amidst the ruins of that land, he gazed into the dark heart of the Void itself, and was gifted new power and purpose. Malzahar now sees himself as a shepherd, empowered to bring others into the fold… or to release the voidling creatures that dwell beneath.

Malzahar Tips (Ally)

  • Wait to cast Void Swarm until there are nearby enemies for the Voidling to attack or kill.
  • Use Call of the Void and Nether Grasp to renew the duration of Malefic Visions on enemies.
  • Avoiding damage in lane maximizes the uptime on Void Shift, increasing Malzahar's safety dramatically.

Malzahar Tips (Enemy)

  • When Malzahar hits a spell on enemies affected by Malefic Visions, the Visions are refreshed.
  • Avoid minion waves that have been affected by Malefic Visions. You never know when they may die and pass the Visions onto you.
  • Malzahar is especially dangerous when he has built up his Void Swarm.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Malzahar Masteries

Sorcery
Summon Aery
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.
Nullifying Orb
When you take magic damage that would reduce your health below 30%, first gain a shield that absorbs 35 to 110 (+14% bonus attack damage) + (9% ability power) magic damage based on level for 4s.

Cooldown: 60s
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Malzahar Starting Items (PROBUILD)

Amplifying Tome Amplifying Tome

BUY: 400

SELL: 280

20 Ability Power

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Malzahar Recommended Items (PROBUILD)

Sorcerer's Shoes Sorcerer's Shoes

BUY: 1100

SELL: 770

18 Magic Penetration
45 Move Speed


Liandry's Torment Liandry's Torment

BUY: 3000

SELL: 2100

90 Ability Power
300 Health


Torment
Dealing damage with Abilities causes enemies to burn.

Suffering
For each second in combat with enemy champions, gain increased damage.
Malignance Malignance

BUY: 2700

SELL: 1890

80 Ability Power
600 Mana
20 Ability Haste


Scorn
Your Ultimate spells gain Ability Haste.

Hatefog
Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist.
Rylai's Crystal Scepter Rylai's Crystal Scepter

BUY: 2600

SELL: 1820

75 Ability Power
400 Health


Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
Shadowflame Shadowflame

BUY: 3200

SELL: 2240

120 Ability Power
12 Magic Penetration


Cinderbloom
Magic damage and true damage critically strikes low Health enemies.
Rabadon's Deathcap Rabadon's Deathcap

BUY: 3600

SELL: 2520

140 Ability Power

Magical Opus
Increases your total Ability Power by 35%.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

Malzahar Active Abilities

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Void Shift Void Shift

When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.

Call of the Void Call of the Void

Cooldown: 6

Consumable: 80

Range: 900

Malzahar opens up two portals to the Void. After a short delay, they fire projectiles that deal Magic Damage and silence enemy champions.

Void Swarm Void Swarm

Cooldown: 8

Consumable: 40/45/50/55/60

Range: 150

Malzahar summons Voidlings to attack nearby enemies.

Malefic Visions Malefic Visions

Cooldown: 15/13/11/9/7

Consumable: 60/70/80/90/100

Range: 650

Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. Using Malzahar's other spells on the target will refresh the visions.

If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Malzahar's Voidlings are attracted to affected units.

Nether Grasp Nether Grasp

Cooldown: 140/110/80

Consumable: 100

Range: 700

Malzahar channels the essence of the Void to suppress an enemy champion over a zone of damaging negative energy.

Malzahar SKINS

Malzahar default
Vizier Malzahar
Shadow Prince Malzahar
Djinn Malzahar
Overlord Malzahar
Snow Day Malzahar
Battle Boss Malzahar
Hextech Malzahar
Worldbreaker Malzahar
Beezahar
Debonair Malzahar
Three Honors Malzahar

Malzahar Counters (Over 50% win rate)

Malzahar Countered By (Under 50% win rate)