[Tutorial] Leona Adc, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Leona adc 5v5 )

Leona Leona Stats

Attack: 60

Defense: 8

Magic: 3

Difficulty: 4

Health: 646

Move Speed: 335

Armor: 47

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.625

ADC

  • Tier: Off Meta
  • Win: 51.89%
  • Role: 0.18%
  • Pick: 0.01%
  • Ban: 3.65%
  • Games: 93
  • KDA: 2.37
  • Score: 52.64

Imbued with the fire of the sun, Leona is a holy warrior of the Solari who defends Mount Targon with her Zenith Blade and the Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.

Leona Tips (Ally)

  • Lead the charge and mark your foes with Sunlight before your allies deal damage.
  • Shield of Daybreak and Zenith Blade form a powerful offensive combo.
  • You can absorb a huge amount of damage using Eclipse, but you must stay near enemies to gain the bonus duration.

Leona Tips (Enemy)

  • When Leona activates Eclipse, you have three seconds to get away from her before she deals damage.
  • Only foes in the center of Solar Flare get stunned, so you can often avoid this if you're quick.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Leona Masteries

Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Ability Haste
+8 Ability Haste
Health Scaling
+10-180 Health (based on level)
Health Scaling
+10-180 Health (based on level)

Leona Starting Items (PROBUILD)

Doran's Shield Doran's Shield

BUY: 450

SELL: 180

110 Health

Enduring Focus
  • Attacks deal an additional 5 physical damage to minions.
  • Regenerate 4 Health every 5 seconds. After taking damage from a champion, large or epic jungle monster, restores up to 45 Health over 8 seconds. Restoration increases when you are low Health.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Leona Recommended Items (PROBUILD)

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed


    Reduces incoming damage from Attacks by 12%.
    Sunfire Aegis Sunfire Aegis

    BUY: 2700

    SELL: 1890

    450 Health
    50 Armor



  • Immolate: Taking or dealing damage causes you to begin dealing (12 + 1.75% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds (max stacks 6).
  • Locket of the Iron Solari Locket of the Iron Solari

    BUY: 2200

    SELL: 1540

    200 Health
    30 Armor
    30 Magic Resist
    10 Ability Haste


    Active -
    Devotion
    Grant nearby allies a Shield, decaying over time.
    Titanic Hydra Titanic Hydra

    BUY: 3300

    SELL: 2310

    50 Attack Damage
    550 Health


    Cleave
    Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target.

    ACTIVE
    Titanic Crescent
    On your next attack, Cleave will deal bonus physical damage to your target and in a nearby shockwave.
    Frozen Heart Frozen Heart

    BUY: 2400

    SELL: 1680

    70 Armor
    400 Mana
    20 Ability Haste


    Winter's Caress
    Reduce the Attack Speed of nearby enemies by 20%.

    Rock Solid
    Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
    Heartsteel Heartsteel

    BUY: 3000

    SELL: 2100

    900 Health
    200% Base Health Regen


    Colossal Consumption (0s) per target
    Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.

    Goliath
    Gain increased size based on Total Health.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Leona Active Abilities

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    Sunlight Sunlight

    Damaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage.

    Shield of Daybreak Shield of Daybreak

    Cooldown: 5

    Consumable: 35/40/45/50/55

    Range: 100

    Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.

    Eclipse Eclipse

    Cooldown: 14/13/12/11/10

    Consumable: 60

    Range: 450

    Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.

    Zenith Blade Zenith Blade

    Cooldown: 12/10.5/9/7.5/6

    Consumable: 60

    Range: 875

    Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.

    Solar Flare Solar Flare

    Cooldown: 90/75/60

    Consumable: 100

    Range: 1200

    Leona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.

    Leona SKINS

    Leona default
    Valkyrie Leona
    Defender Leona
    Iron Solari Leona
    Pool Party Leona
    PROJECT: Leona
    Barbecue Leona
    Solar Eclipse Leona
    Lunar Eclipse Leona
    Mecha Kingdoms Leona
    Battle Academia Leona
    DWG Leona
    Prestige Battle Academia Leona
    Debonair Leona
    High Noon Leona
    Crystalis Motus Leona

    Leona Counters (Over 50% win rate)

    Leona Countered By (Under 50% win rate)