[Tutorial] Leblanc Urf, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Urf)

Champion Info (LeBlanc lane urf )

LeBlanc LeBlanc Stats

Attack: 55

Defense: 4

Magic: 10

Difficulty: 9

Health: 598

Move Speed: 340

Armor: 22

Range: 525

Health Regen: 7.5

Critical Strike: 0

Attack Speed: 0.658

LeBlanc

the Deceiver

Assassin Assassin Mage Mage


LeBlanc urf lane

LANE

  • Tier: A
  • Win: 49.46%
  • Pick: 9.90%
  • Ban: 14.54%
  • Games: 124728
  • KDA: 2.34
  • Score: 52.56

Mysterious even to other members of the Black Rose cabal, LeBlanc is but one of many names for a pale woman who has manipulated people and events since the earliest days of Noxus. Using her magic to mirror herself, the sorceress can appear to anyone, anywhere, and even be in many places at once. Always plotting just out of sight, LeBlanc's true motives are as inscrutable as her shifting identity.

LeBlanc Tips (Ally)

  • Distortion allows you to be aggressive with your other spells while being able to return to safety.
  • Using Distortion can help your positioning to land Ethereal Chains.
  • You can chain Sigil of Malice and Ethereal Chains to prevent characters with blink from escaping for up to 4 seconds.

LeBlanc Tips (Enemy)

  • LeBlanc's ultimate can create fake LeBlancs during her spellcast or, rarely, at a distant position.
  • The fake LeBlanc created at a distance will always run at the nearest Champion, cast a harmless spell, then immediately disappear.
  • Attacking LeBlanc first avoids most of her tricks, especially if she's recently used her dash, Distortion.
  • Stunning or silencing LeBlanc will prevent her from activating the return part of Distortion.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


LeBlanc Masteries

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 220 (+0.1 bonus AD, +0.05 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of Blood
Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Nullifying Orb
When you take magic damage that would reduce your health below 30%, first gain a shield that absorbs 35 to 110 (+14% bonus attack damage) + (9% ability power) magic damage based on level for 4s.

Cooldown: 60s
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

LeBlanc Starting Items (PROBUILD)

Amplifying Tome Amplifying Tome

BUY: 400

SELL: 280

20 Ability Power

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

LeBlanc Recommended Items (PROBUILD)

Sorcerer's Shoes Sorcerer's Shoes

BUY: 1100

SELL: 770

18 Magic Penetration
45 Move Speed


Stormsurge Stormsurge

BUY: 2900

SELL: 2030

95 Ability Power
10 Magic Penetration
5% Move Speed


Stormraider
Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

Squall
After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
Luden's Companion Luden's Companion

BUY: 2900

SELL: 2030

95 Ability Power
600 Mana
20 Ability Haste


Load
Gain a Shot Charge every few seconds.

Fire
Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
Shadowflame Shadowflame

BUY: 3200

SELL: 2240

120 Ability Power
12 Magic Penetration


Cinderbloom
Magic damage and true damage critically strikes low Health enemies.
Rabadon's Deathcap Rabadon's Deathcap

BUY: 3600

SELL: 2520

140 Ability Power

Magical Opus
Increases your total Ability Power by 35%.
Zhonya's Hourglass Zhonya's Hourglass

BUY: 3250

SELL: 2275

120 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

LeBlanc Active Abilities

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RRR
PassiveQWER
Mirror Image Mirror Image

When LeBlanc drops below 40% Health, she becomes invisible for 1 second and creates a Mirror Image that deals no damage and lasts for up to 8 seconds.

Sigil of Malice Sigil of Malice

Cooldown: 6

Consumable: 50

Range: 700

LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown.

Distortion Distortion

Cooldown: 18/16/14/12/10

Consumable: 60/70/80/90/100

Range: 600

LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location.

Ethereal Chains Ethereal Chains

Cooldown: 14/13.25/12.5/11.75/11

Consumable: 50

Range: 925

LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage.

Mimic Mimic

Cooldown: 50/40/30

Consumable: 0

Range: 25000

LeBlanc casts a mimicked version of one of her basic spells.

LeBlanc SKINS

LeBlanc default
Wicked LeBlanc
Prestigious LeBlanc
Mistletoe LeBlanc
Ravenborn LeBlanc
Elderwood LeBlanc
Program LeBlanc
iG LeBlanc
Coven LeBlanc
Worlds 2020 LeBlanc
Prestige Coven LeBlanc
Debonair LeBlanc
Bewitching LeBlanc

LeBlanc Counters (Over 50% win rate)

LeBlanc Countered By (Under 50% win rate)