[Tutorial] Kog'Maw Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Kog'Maw support 5v5 )

Attack: 61
Defense: 2
Magic: 5
Difficulty: 6
Health: 635
Move Speed: 330
Armor: 24
Range: 500
Health Regen: 3.75
Critical Strike: 0
Attack Speed: 0.665
Kog'Maw
the Mouth of the Abyss
Marksman
Mage
Kog'Maw 5v5 adc
Kog'Maw 5v5 mid
Kog'Maw 5v5 top
Kog'Maw 5v5 jungle
Kog'Maw 5v5 support
SUPPORT
- Tier: Off Meta
- Win: 42.40%
- Role: 4.07%
- Pick: 0.05%
- Ban: 0.22%
- Games: 410
- KDA: 1.88
- Score: 43.99
Belched forth from a rotting Void incursion deep in the wastelands of Icathia, Kog'Maw is an inquisitive yet putrid creature with a caustic, gaping mouth. This particular Void-spawn needs to gnaw and drool on anything within reach to truly understand it. Though not inherently evil, Kog'Maw's beguiling naiveté is dangerous, as it often precedes a feeding frenzy—not for sustenance, but to satisfy its unending curiosity.
Kog'Maw Tips (Ally)
- Kog'Maw can outrange most champions with his Bio-Arcane Barrage ability.
- Use Void Ooze to set up a perfect Living Artillery.
- Make the most out of your Icathian Surprise.
Kog'Maw Tips (Enemy)
- Kog'Maw doesn't have a good escape ability, so he is especially prone to ganks.
- Run away from Kog'Maw after he dies!!!!
- The range on Living Artillery increases each rank.
- Bio-Arcane Barrage allows Kog'Maw to kill Baron Nashor extremely early. It can be valuable to ward Nashor when Kog'Maw completes his Blade of the Ruined King.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 210 Range: 650 Exhausts target enemy champion, reducing their Move Speed by 30%, and their damage dealt by 35% for 3 seconds. |
Kog'Maw Masteries
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![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s |
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![]() Deal 8% more damage to champions who have less than 40% health. |
![]() Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Kog'Maw Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Kog'Maw Recommended Items (PROBUILD)
![]() BUY: 2700 SELL: 1890 Your Ultimate spells gain Ability Haste. Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist. |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2900 SELL: 2030 Gain Ability Power equal to your bonus Mana. Strike a target with an Ability to consume a charge and gain bonus Mana. Grants a maximum of 360 Mana at which point this item transforms into |
![]() BUY: 2600 SELL: 1820 Damaging Abilities |
![]() BUY: 3000 SELL: 2100 Dealing damage with Abilities causes enemies to burn. For each second in combat with enemy champions, gain increased damage. |
![]() BUY: 400 SELL: 160 Dealing ability damage causes an explosion dealing magic damage and damage based on the targets max Health. Place an |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Kog'Maw Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() 4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies. |
![]() Cooldown: 7 Consumable: 40 Range: 1175 Kog'Maw launches a corrosive projectile which deals magic damage and corrodes the target's armor and magic resist for a short time. Kog'Maw also gains additional attack speed. |
![]() Cooldown: 17 Consumable: 40 Range: 530 Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage. |
![]() Cooldown: 12 Consumable: 40/55/70/85/100 Range: 1200 Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it. |
![]() Cooldown: 2/1.5/1 Consumable: 40 Range: 1300/1550/1800 Kog'Maw fires an artillery shell at a great distance dealing magic damage (increased significantly on low health enemies) and revealing non-stealthed targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional Mana. |
Kog'Maw SKINS














