[Tutorial] Kog'Maw Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Kog'Maw support 5v5 )

Kog'Maw Kog'Maw Stats

Attack: 61

Defense: 2

Magic: 5

Difficulty: 6

Health: 635

Move Speed: 330

Armor: 24

Range: 500

Health Regen: 3.75

Critical Strike: 0

Attack Speed: 0.665

SUPPORT

  • Tier: Off Meta
  • Win: 42.40%
  • Role: 4.07%
  • Pick: 0.05%
  • Ban: 0.22%
  • Games: 410
  • KDA: 1.88
  • Score: 43.99

Belched forth from a rotting Void incursion deep in the wastelands of Icathia, Kog'Maw is an inquisitive yet putrid creature with a caustic, gaping mouth. This particular Void-spawn needs to gnaw and drool on anything within reach to truly understand it. Though not inherently evil, Kog'Maw's beguiling naiveté is dangerous, as it often precedes a feeding frenzy—not for sustenance, but to satisfy its unending curiosity.

Kog'Maw Tips (Ally)

  • Kog'Maw can outrange most champions with his Bio-Arcane Barrage ability.
  • Use Void Ooze to set up a perfect Living Artillery.
  • Make the most out of your Icathian Surprise.

Kog'Maw Tips (Enemy)

  • Kog'Maw doesn't have a good escape ability, so he is especially prone to ganks.
  • Run away from Kog'Maw after he dies!!!!
  • The range on Living Artillery increases each rank.
  • Bio-Arcane Barrage allows Kog'Maw to kill Baron Nashor extremely early. It can be valuable to ward Nashor when Kog'Maw completes his Blade of the Ruined King.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Exhaust Exhaust

Consumable: 0

Cooldown: 210

Range: 650


Exhausts target enemy champion, reducing their Move Speed by 30%, and their damage dealt by 35% for 3 seconds.


Kog'Maw Masteries

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Precision
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Kog'Maw Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Kog'Maw Recommended Items (PROBUILD)

Malignance Malignance

BUY: 2700

SELL: 1890

80 Ability Power
600 Mana
20 Ability Haste


Scorn
Your Ultimate spells gain Ability Haste.

Hatefog
Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist.
Sorcerer's Shoes Sorcerer's Shoes

BUY: 1100

SELL: 770

18 Magic Penetration
45 Move Speed


Archangel's Staff Archangel's Staff

BUY: 2900

SELL: 2030

80 Ability Power
600 Mana
20 Ability Haste


Awe
Gain Ability Power equal to your bonus Mana.

Manaflow
Strike a target with an Ability to consume a charge and gain bonus Mana. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.

Rylai's Crystal Scepter Rylai's Crystal Scepter

BUY: 2600

SELL: 1820

75 Ability Power
400 Health


Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
Liandry's Torment Liandry's Torment

BUY: 3000

SELL: 2100

90 Ability Power
300 Health


Torment
Dealing damage with Abilities causes enemies to burn.

Suffering
For each second in combat with enemy champions, gain increased damage.
Zaz'Zak's Realmspike Zaz'Zak's Realmspike

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Void Explosion
Dealing ability damage causes an explosion dealing magic damage and damage based on the targets max Health.



ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

Kog'Maw Active Abilities

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QQQQQ
WWWWW
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RRR
PassiveQWER
Icathian Surprise Icathian Surprise

4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies.

Caustic Spittle Caustic Spittle

Cooldown: 7

Consumable: 40

Range: 1175

Kog'Maw launches a corrosive projectile which deals magic damage and corrodes the target's armor and magic resist for a short time. Kog'Maw also gains additional attack speed.

Bio-Arcane Barrage Bio-Arcane Barrage

Cooldown: 17

Consumable: 40

Range: 530

Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.

Void Ooze Void Ooze

Cooldown: 12

Consumable: 40/55/70/85/100

Range: 1200

Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.

Living Artillery Living Artillery

Cooldown: 2/1.5/1

Consumable: 40

Range: 1300/1550/1800

Kog'Maw fires an artillery shell at a great distance dealing magic damage (increased significantly on low health enemies) and revealing non-stealthed targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional Mana.

Kog'Maw SKINS

Kog'Maw default
Caterpillar Kog'Maw
Sonoran Kog'Maw
Monarch Kog'Maw
Reindeer Kog'Maw
Lion Dance Kog'Maw
Deep Sea Kog'Maw
Jurassic Kog'Maw
Battlecast Kog'Maw
Pug'Maw
Hextech Kog'Maw
Arcanist Kog'Maw
Bee'Maw
Zap'Maw
Shan Hai Scrolls Kog'Maw

Kog'Maw Counters (Over 50% win rate)

Kog'Maw Countered By (Under 50% win rate)