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[Tutorial Patch 12.9] Kog'Maw Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Kog'Maw mid 5v5 patch 12.9)

Kog'Maw Kog'Maw Stats

Attack: 61

Defense: 2

Magic: 5

Difficulty: 6

Health: 565

Move Speed: 330

Armor: 24

Range: 500

Health Regen: 3.75

Critical Strike: 0

Attack Speed: 0.665

Kog'Maw

the Mouth of the Abyss

Marksman Marksman Mage Mage


Kog'Maw 5v5 adc
Kog'Maw 5v5 mid

MID

  • Tier: Off Meta
  • Win Rate: 54.47%
  • Role Rate: 6.17%
  • Pick Rate: 0.11%
  • Ban Rate: 0.28%
  • Games: 860
  • KDA: 2.09
  • Score: 53.96

Belched forth from a rotting Void incursion deep in the wastelands of Icathia, Kog'Maw is an inquisitive yet putrid creature with a caustic, gaping mouth. This particular Void-spawn needs to gnaw and drool on anything within reach to truly understand it. Though not inherently evil, Kog'Maw's beguiling naiveté is dangerous, as it often precedes a feeding frenzy—not for sustenance, but to satisfy its unending curiosity.

Kog'Maw Tips (Ally)

  • Kog'Maw can outrange most champions with his Bio-Arcane Barrage ability.
  • Use Void Ooze to set up a perfect Living Artillery.
  • Make the most out of your Icathian Surprise.

Kog'Maw Tips (Enemy)

  • Kog'Maw doesn't have a good escape ability, so he is especially prone to ganks.
  • Run away from Kog'Maw after he dies!!!!
  • The range on Living Artillery increases each rank.
  • Bio-Arcane Barrage allows Kog'Maw to kill Baron Nashor extremely early. It can be valuable to ward Nashor when Kog'Maw completes his Blade of the Ruined King.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward.


Kog'Maw Masteries

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
Precision
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Adaptive
+9 Adaptive Force
Adaptive
+9 Adaptive Force
MagicRes
+8 Magic Resist

Kog'Maw Starting Items (PROBUILD)

Tear of the Goddess Tear of the Goddess

BUY: 400

SELL: 280

240 Mana
  • Focus: Attacks deal an additional 5 physical damage to Minions.
  • Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Kog'Maw Recommended Items (PROBUILD)

    Luden's Tempest Luden's Tempest

    BUY: 3200

    SELL: 2240

    80 Ability Power
    6 Magic Penetration
    600 Mana
    20 Ability Haste

  • Echo: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.

    Mythic Passive: Grants all other Legendary items 5 Magic Penetration.
  • Sorcerer's Shoes Sorcerer's Shoes

    BUY: 1100

    SELL: 770

    18 Magic Penetration
    45 Move Speed

    Archangel's Staff Archangel's Staff

    BUY: 2600

    SELL: 1820

    60 Ability Power
    500 Mana
    200 Health

  • Awe: Gain Ability Haste equal to 0.5% bonus mana.
  • Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Rylai's Crystal Scepter Rylai's Crystal Scepter

    BUY: 2600

    SELL: 1820

    75 Ability Power
    400 Health

  • Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.
  • Shadowflame Shadowflame

    BUY: 3000

    SELL: 2100

    100 Ability Power
    200 Health

  • Cinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). If the target was recently affected by Shields, gain the maximum benefit against that target (20 bonus Magic Penetration).
  • Rabadon's Deathcap Rabadon's Deathcap

    BUY: 3600

    SELL: 2520

    120 Ability Power
  • Magical Opus: Increases your total Ability Power by 35%.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.

    Kog'Maw Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Icathian Surprise Icathian Surprise

    4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies.

    Caustic Spittle Caustic Spittle

    Cooldown: 8

    Consumable: 40

    Range: 1175

    Kog'Maw launches a corrosive projectile which deals magic damage and corrodes the target's armor and magic resist for a short time. Kog'Maw also gains additional attack speed.

    Bio-Arcane Barrage Bio-Arcane Barrage

    Cooldown: 17

    Consumable: 40

    Range: 530

    Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.

    Void Ooze Void Ooze

    Cooldown: 12

    Consumable: 60/70/80/90/100

    Range: 1200

    Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.

    Living Artillery Living Artillery

    Cooldown: 2/1.5/1

    Consumable: 40

    Range: 1300/1550/1800

    Kog'Maw fires an artillery shell at a great distance dealing magic damage (increased significantly on low health enemies) and revealing non-stealthed targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional Mana.

    Kog'Maw SKINS

    Kog'Maw default
    Caterpillar Kog'Maw
    Sonoran Kog'Maw
    Monarch Kog'Maw
    Reindeer Kog'Maw
    Lion Dance Kog'Maw
    Deep Sea Kog'Maw
    Jurassic Kog'Maw
    Battlecast Kog'Maw
    Pug'Maw
    Hextech Kog'Maw
    Arcanist Kog'Maw
    Bee'Maw