[Tutorial] Kha'Zix Urf, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Urf)

Champion Info (Kha'Zix lane urf )

Kha'Zix Kha'Zix Stats

Attack: 60

Defense: 4

Magic: 3

Difficulty: 6

Health: 643

Move Speed: 350

Armor: 36

Range: 125

Health Regen: 7.5

Critical Strike: 0

Attack Speed: 0.668

Kha'Zix

the Voidreaver

Assassin Assassin


Kha'Zix urf lane

LANE

  • Tier: B
  • Win: 52.19%
  • Pick: 4.69%
  • Ban: 1.70%
  • Games: 56446
  • KDA: 2.47
  • Score: 52.12

The Void grows, and the Void adapts—in none of its myriad spawn are these truths more apparent than Kha'Zix. Evolution drives the core of this mutating horror, born to survive and to slay the strong. Where it struggles to do so, it grows new, more effective ways to counter and kill its prey. Initially a mindless beast, Kha'Zix's intelligence has developed as much as its form. Now, the creature plans out its hunts, and even utilizes the visceral terror it engenders in its victims.

Kha'Zix Tips (Ally)

  • Enemies are considered isolated if they have no allies within a short distance. The damage of Taste Their Fear is massively increased against these targets.
  • Unseen Threat activates when Kha'Zix cannot be seen by the enemy team. Reactivate by using brush or Void Assault. Don't forget to apply Unseen Threat by autoattacking enemy champions.
  • Kha'Zix has a great deal of freedom to choose where and when to fight. Pick your battles carefully to succeed.

Kha'Zix Tips (Enemy)

  • Taste Their Fear deals bonus damage to targets that are isolated. Gain an advantage by fighting near allied minions, champions, or turrets.
  • Leap and Void Assault have long cooldowns. Kha'Zix is very vulnerable when these are not available.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ghost Ghost

Consumable: 0

Cooldown: 210

Range: 200


Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds.


Kha'Zix Masteries

Domination
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Kha'Zix Starting Items (PROBUILD)

Long Sword Long Sword

BUY: 350

SELL: 245

10 Attack Damage

Refillable Potion Refillable Potion

BUY: 150

SELL: 60



Active - Consume: Consumes a charge to restore 100 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Kha'Zix Recommended Items (PROBUILD)

Hubris Hubris

BUY: 3000

SELL: 2100

60 Attack Damage
18 Lethality
15 Ability Haste


Eminence
Gain temporary AD based on champion kills on kill.

Ego
Gain an upgrading statue of yourself on kill.
Youmuu's Ghostblade Youmuu's Ghostblade

BUY: 2700

SELL: 1890

60 Attack Damage
18 Lethality


Haunt
Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
{{ Item_OnActivation }} {{ Item_Cooldown }}
Wraith Step
Gain Move Speed and Ghosting.
Profane Hydra Profane Hydra

BUY: 3300

SELL: 2310

60 Attack Damage
18 Lethality
20 Ability Haste


Cleave
Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.

ACTIVE
Heretical Cleave
Deal physical damage to nearby enemies. This damage increases on low Health enemies.
Voltaic Cyclosword Voltaic Cyclosword

BUY: 2900

SELL: 2030

55 Attack Damage
18 Lethality
15 Ability Haste


Galvanize
Dashes and Stealth stack Energized faster.

Firmament
Your Energized Attack deals bonus physical damage and slows enemies.
Edge of Night Edge of Night

BUY: 2800

SELL: 1960

50 Attack Damage
15 Lethality
250 Health


Annul
Gain a Spell Shield.
Serylda's Grudge Serylda's Grudge

BUY: 3200

SELL: 2240

45 Attack Damage
15 Lethality
15 Ability Haste


Rancor
Gain 0 Armor Penetration.

Bitter Cold
Damaging Abilities Slow enemies under 50% Health by 30% for 1 second.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Wrath Elixir of Wrath

BUY: 500

SELL: 200



Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

Drinking a different Elixir will replace the existing one's effects.

Kha'Zix Active Abilities

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Unseen Threat Unseen Threat

Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets.

When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.

Taste Their Fear Taste Their Fear

Cooldown: 4

Consumable: 20

Range: 325

Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.

Void Spike Void Spike

Cooldown: 9

Consumable: 55/60/65/70/75

Range: 1000

Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.

Leap Leap

Cooldown: 20/18/16/14/12

Consumable: 50

Range: 700

Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.

Void Assault Void Assault

Cooldown: 100/85/70

Consumable: 100

Range: 25000

Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use.

Kha'Zix SKINS

Kha'Zix default
Mecha Kha'Zix
Guardian of the Sands Kha'Zix
Death Blossom Kha'Zix
Dark Star Kha'Zix
Worlds 2018 Kha'Zix
Odyssey Kha'Zix
Lunar Guardian Kha'Zix

Kha'Zix Counters (Over 50% win rate)

Kha'Zix Countered By (Under 50% win rate)