[Tutorial] Kennen Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Kennen lane aram )

Attack: 48
Defense: 4
Magic: 7
Difficulty: 4
Health: 611
Move Speed: 335
Armor: 29
Range: 550
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: B
- Win: 53.19%
- Pick: 4.28%
- Games: 23893
- KDA: 2.89
- Score: 45.85
More than just the lightning-quick enforcer of Ionian balance, Kennen is the only yordle member of the Kinkou. Despite his small, furry stature, he is eager to take on any threat with a whirling storm of shuriken and boundless enthusiasm. Alongside his master Shen, Kennen patrols the spirit realm, employing devastating electrical energy to strike down his enemies.
Kennen Tips (Ally)
- You can stun your opponents by inflicting 3 Marks of the Storm upon them.
- Lightning Rush can be used to initiate fights with its Energy return component, allowing him to use other abilities afterward.
- You can land an initial Mark of the Storm debuff on an opponent with Thundering Shuriken, and then add to it with Electrical Surge.
Kennen Tips (Enemy)
- Consider playing a bit more cautiously around Kennen when you have a Mark of the Storm debuff. If he hits you with 3 Marks of the Storm, you will get stunned.
- Kennen is flimsy by nature - turn and attack him if he gets careless with Lightning Rush.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Kennen Masteries
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![]() Damaging a Champion below 50% health deals Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 45s (resets to 1.5s on takedown) |
![]() After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s. Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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![]() Deal 8% more damage to champions who have less than 40% health. |
![]() Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Kennen Starting Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Damaging a champion deals additional damage. |
![]() BUY: 300 SELL: 210 |
Kennen Recommended Items (PROBUILD)
![]() BUY: 2500 SELL: 1750 Dash in target direction, unleashing an arc of magic missiles that deal magic damage. |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2900 SELL: 2030 Dealing 35% of a champion's maximum Health within a short duration applies After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold. |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 3250 SELL: 2275 Enter |
![]() BUY: 3600 SELL: 2520 Increases your total |
![]() BUY: 500 SELL: 200 |
Kennen Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Kennen stuns enemies he hits 3 times with his abilities. |
![]() Cooldown: 7/6.25/5.5/4.75/4 Consumable: 60/55/50/45/40 Range: 950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. |
![]() Cooldown: 13/11.25/9.5/7.75/6 Consumable: 40 Range: 725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. |
![]() Cooldown: 10/9/8/7/6 Consumable: 80 Range: 200 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. |
![]() Cooldown: 120/100/80 Consumable: 0 Range: 550 Kennen summons a storm that strikes at nearby enemy champions for magical damage. |
Kennen SKINS










