[Tutorial] Kai'Sa Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Kai'Sa mid 5v5 )

Kai'Sa Kai'Sa Stats

Attack: 59

Defense: 5

Magic: 3

Difficulty: 6

Health: 640

Move Speed: 335

Armor: 25

Range: 525

Health Regen: 3.5

Critical Strike: 0

Attack Speed: 0.644

MID

  • Tier: Off Meta
  • Win: 44.67%
  • Role: 3.04%
  • Pick: 0.29%
  • Ban: 1.22%
  • Games: 2544
  • KDA: 2.05
  • Score: 43.56

Claimed by the Void when she was only a child, Kai'Sa managed to survive through sheer tenacity and strength of will. Her experiences have made her a deadly hunter and, to some, the harbinger of a future they would rather not live to see. Having entered into an uneasy symbiosis with a living Void carapace, the time will soon come when she must decide whether to forgive those mortals who would call her a monster, and defeat the coming darkness together… or simply to forget, as the Void consumes the world that left her behind.

Kai'Sa Tips (Ally)

  • Try to catch enemy carries alone to burst them with Icathian Rain.
  • Work with your teammates to set up your Ultimate and optimize damage with your passive.
  • Make sure to buy items that will evolve at least 1 or 2 of your spells.

Kai'Sa Tips (Enemy)

  • Kai'Sa is very good at picking off isolated enemies. Stick together against her.
  • Kai'Sa is very vulnerable to getting outranged by mages and long range carries.
  • Make sure to place wards in your blind spots so you can see Kai'Sa coming.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward.


Kai'Sa Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Taste of Blood
Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Kai'Sa Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

10 Attack Damage
100 Health
3.5% Life Steal


Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Kai'Sa Recommended Items (PROBUILD)

Manamune Manamune

BUY: 2900

SELL: 2030

35 Attack Damage
500 Mana
15 Ability Haste


Awe
Gain bonus Attack Damage based on Mana.

Manaflow
Strike a target with an Ability or Attack to gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Muramana.
Berserker's Greaves Berserker's Greaves

BUY: 1100

SELL: 770

35% Attack Speed
45 Move Speed


Luden's Companion Luden's Companion

BUY: 2900

SELL: 2030

95 Ability Power
600 Mana
20 Ability Haste


Load
Gain a Shot Charge every few seconds.

Fire
Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
Nashor's Tooth Nashor's Tooth

BUY: 3000

SELL: 2100

90 Ability Power
50% Attack Speed
15 Ability Haste


Icathian Bite
Attacks apply 0 magic damage On-Hit.
Stormsurge Stormsurge

BUY: 2900

SELL: 2030

95 Ability Power
10 Magic Penetration
5% Move Speed


Stormraider
Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

Squall
After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
Shadowflame Shadowflame

BUY: 3200

SELL: 2240

120 Ability Power
12 Magic Penetration


Cinderbloom
Magic damage and true damage critically strikes low Health enemies.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

Kai'Sa Active Abilities

123456789101112131415161718
QQQQQ
WWWWW
EEEEE
RRR
PassiveQWER
Second Skin Second Skin

Kai'Sa's basic attacks stack Plasma, dealing increasing bonus magic damage. Allies' immobilizing effects help stack Plasma. Additionally, Kai'Sa's item purchases upgrade her basic spells to have more powerful properties.

Icathian Rain Icathian Rain

Cooldown: 10/9/8/7/6

Consumable: 55

Range: 600

Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.

Void Seeker Void Seeker

Cooldown: 22/20/18/16/14

Consumable: 55/60/65/70/75

Range: 3000

Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.

Supercharge Supercharge

Cooldown: 16/14.5/13/11.5/10

Consumable: 30

Range: 1

Kai'Sa briefly increases her Move Speed, then increases her Attack Speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.

Killer Instinct Killer Instinct

Cooldown: 130/100/70

Consumable: 100

Range: 1500/2250/3000

Kai'Sa dashes near an enemy champion.

Kai'Sa SKINS

Kai'Sa default
Bullet Angel Kai'Sa
K/DA Kai'Sa
Prestige K/DA Kai'Sa
iG Kai'Sa
Arcade Kai'Sa
K/DA ALL OUT Kai'Sa
Prestige K/DA ALL OUT Kai'Sa
Lagoon Dragon Kai'Sa
Prestige K/DA Kai'Sa (2022)
Star Guardian Kai'Sa
Inkshadow Kai'Sa
Heavenscale Kai'Sa

Kai'Sa Counters (Over 50% win rate)

Kai'Sa Countered By (Under 50% win rate)