[Tutorial] Kai'Sa Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)

Champion Info (Kai'Sa lane aram )

Kai'Sa Kai'Sa Stats

Attack: 59

Defense: 5

Magic: 3

Difficulty: 6

Health: 640

Move Speed: 335

Armor: 25

Range: 525

Health Regen: 3.5

Critical Strike: 0

Attack Speed: 0.644

Kai'Sa

Daughter of the Void

Marksman Marksman


Kai'Sa aram lane

LANE

  • Tier: S
  • Win: 46.25%
  • Pick: 11.12%
  • Games: 58406
  • KDA: 3.79
  • Score: 69.01

Claimed by the Void when she was only a child, Kai'Sa managed to survive through sheer tenacity and strength of will. Her experiences have made her a deadly hunter and, to some, the harbinger of a future they would rather not live to see. Having entered into an uneasy symbiosis with a living Void carapace, the time will soon come when she must decide whether to forgive those mortals who would call her a monster, and defeat the coming darkness together… or simply to forget, as the Void consumes the world that left her behind.

Kai'Sa Tips (Ally)

  • Try to catch enemy carries alone to burst them with Icathian Rain.
  • Work with your teammates to set up your Ultimate and optimize damage with your passive.
  • Make sure to buy items that will evolve at least 1 or 2 of your spells.

Kai'Sa Tips (Enemy)

  • Kai'Sa is very good at picking off isolated enemies. Stick together against her.
  • Kai'Sa is very vulnerable to getting outranged by mages and long range carries.
  • Make sure to place wards in your blind spots so you can see Kai'Sa coming.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Heal Heal

Consumable: 0

Cooldown: 240

Range: 850


Restores 80-318 Health and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.


Kai'Sa Masteries

Domination
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Taste of Blood
Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Kai'Sa Starting Items (PROBUILD)

Blasting Wand Blasting Wand

BUY: 850

SELL: 595

45 Ability Power

Tear of the Goddess Tear of the Goddess

BUY: 400

SELL: 280

240 Mana


  • Focus: Attacks deal additional physical damage to Minions.
  • Manaflow: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Refillable Potion Refillable Potion

    BUY: 150

    SELL: 60



    Active - Consume: Consumes a charge to restore 100 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

    Kai'Sa Recommended Items (PROBUILD)

    Luden's Companion Luden's Companion

    BUY: 2900

    SELL: 2030

    95 Ability Power
    600 Mana
    20 Ability Haste


    Load
    Gain a Shot Charge every few seconds.

    Fire
    Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
    Kraken Slayer Kraken Slayer

    BUY: 3000

    SELL: 2100

    40 Attack Damage
    35% Attack Speed
    20% Critical Strike Chance



  • Bring It Down: Every third basic attack deals additional physical damage on-hit, increasing when hitting the same target repeatedly.
  • Berserker's Greaves Berserker's Greaves

    BUY: 1100

    SELL: 770

    35% Attack Speed
    45 Move Speed


    Manamune Manamune

    BUY: 2900

    SELL: 2030

    35 Attack Damage
    500 Mana
    15 Ability Haste


    Awe
    Gain bonus Attack Damage based on Mana.

    Manaflow
    Strike a target with an Ability or Attack to gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Muramana.
    Nashor's Tooth Nashor's Tooth

    BUY: 3000

    SELL: 2100

    90 Ability Power
    50% Attack Speed
    15 Ability Haste


    Icathian Bite
    Attacks apply 0 magic damage On-Hit.
    Shadowflame Shadowflame

    BUY: 3200

    SELL: 2240

    120 Ability Power
    12 Magic Penetration


    Cinderbloom
    Magic damage and true damage critically strikes low Health enemies.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200





    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Kai'Sa Active Abilities

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    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Second Skin Second Skin

    Kai'Sa's basic attacks stack Plasma, dealing increasing bonus magic damage. Allies' immobilizing effects help stack Plasma. Additionally, Kai'Sa's item purchases upgrade her basic spells to have more powerful properties.

    Icathian Rain Icathian Rain

    Cooldown: 10/9/8/7/6

    Consumable: 55

    Range: 600

    Kai'Sa shoots a swarm of missiles that seek out nearby targets.

    Living Weapon: Icathian Rain is upgraded to shoot more missiles.

    Void Seeker Void Seeker

    Cooldown: 22/20/18/16/14

    Consumable: 55/60/65/70/75

    Range: 3000

    Kai'Sa shoots a long range missile, marking enemies with her passive.

    Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.

    Supercharge Supercharge

    Cooldown: 16/14.5/13/11.5/10

    Consumable: 30

    Range: 1

    Kai'Sa briefly increases her Move Speed, then increases her Attack Speed.

    Living Weapon: Supercharge is upgraded to briefly grant Invisibility.

    Killer Instinct Killer Instinct

    Cooldown: 130/100/70

    Consumable: 100

    Range: 1500/2250/3000

    Kai'Sa dashes near an enemy champion.

    Kai'Sa SKINS

    Kai'Sa default
    Bullet Angel Kai'Sa
    K/DA Kai'Sa
    Prestige K/DA Kai'Sa
    iG Kai'Sa
    Arcade Kai'Sa
    K/DA ALL OUT Kai'Sa
    Prestige K/DA ALL OUT Kai'Sa
    Lagoon Dragon Kai'Sa
    Prestige K/DA Kai'Sa (2022)
    Star Guardian Kai'Sa
    Inkshadow Kai'Sa
    Heavenscale Kai'Sa

    Kai'Sa Counters (Over 50% win rate)

    Kai'Sa Countered By (Under 50% win rate)