[Tutorial] Graves Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Graves support 5v5 )

Attack: 68
Defense: 5
Magic: 3
Difficulty: 3
Health: 625
Move Speed: 340
Armor: 33
Range: 425
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.475
Graves
the Outlaw
Marksman
Graves 5v5 jungle
Graves 5v5 top
Graves 5v5 mid
Graves 5v5 support
Graves 5v5 adc
SUPPORT
- Tier: Off Meta
- Win: 24.19%
- Role: 0.15%
- Pick: 0.01%
- Ban: 7.96%
- Games: 91
- KDA: 1.56
- Score: 24.00
Malcolm Graves is a renowned mercenary, gambler, and thief—a wanted man in every city and empire he has visited. Even though he has an explosive temper, he possesses a strict sense of criminal honor, often enforced at the business end of his double-barreled shotgun Destiny. In recent years, he has reconciled a troubled partnership with Twisted Fate, and together they have prospered once more in the turmoil of Bilgewater's criminal underbelly.
Graves Tips (Ally)
- Smoke Screen can be used both to escape and to set up a kill.
- Using Quickdraw to get into range and delivering a point blank Buckshot can do lots of damage.
Graves Tips (Enemy)
- Graves deals mostly physical damage so Armor is an effective counter.
- Leaving the Smoke Screen's area of effect removes the harmful effect immediately.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Graves Masteries
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![]() Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions. |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 8% more damage to champions who have less than 40% health. |
![]() |
![]() Gain an After spawning 10 Zombie Wards, additionally gain 10 adaptive force. Zombie Wards are visible, last for 120s and do not count towards your ward limit. |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Graves Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Graves Recommended Items (PROBUILD)
![]() BUY: 2600 SELL: 1820 Reveal traps and disable Wards around you. Your Attacks do increased damage to Wards. |
![]() BUY: 2700 SELL: 1890 Gain {{ Item_OnActivation }} {{ Item_Cooldown }} Gain |
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
![]() BUY: 400 SELL: 160 After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and increases damage taken by the inflicted enemy champion for 6s. Place an |
![]() BUY: 2900 SELL: 2030 Dashes and Stealth stack Energized faster. Your Energized Attack deals bonus physical damage and slows enemies. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Graves Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back. |
![]() Cooldown: 13/11.5/10/8.5/7 Consumable: 80 Range: 925 Graves fires an explosive shell that detonates after 2 seconds, or 0.2 seconds if it strikes terrain. |
![]() Cooldown: 26/24/22/20/18 Consumable: 70/75/80/85/90 Range: 950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. |
![]() Cooldown: 16/15/14/13/12 Consumable: 40 Range: 425 Graves dashes forward gaining an Armor boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. |
![]() Cooldown: 100/80/60 Consumable: 100 Range: 1000 Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone. |
Graves SKINS












