[Tutorial] Gangplank Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Gangplank lane aram )

Attack: 64
Defense: 6
Magic: 4
Difficulty: 9
Health: 600
Move Speed: 345
Armor: 31
Range: 125
Health Regen: 6
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: A
- Win: 49.93%
- Pick: 7.04%
- Games: 37265
- KDA: 3.43
- Score: 54.80
As unpredictable as he is brutal, the dethroned reaver king Gangplank is feared far and wide. Once, he ruled the port city of Bilgewater, and while his reign is over, there are those who believe this has only made him more dangerous. Gangplank would see Bilgewater bathed in blood once more before letting someone else take it—and now with pistol, cutlass, and barrels of gunpowder, he is determined to reclaim what he has lost.
Gangplank Tips (Ally)
- Parrrley applies On Hit effects like Frozen Mallet or Black Cleaver.
- Paying attention to low-health enemies on the map can land you a surprise kill with Cannon Barrage.
- Try placing Cannon Barrage on the path of escape to cut off fleeing enemies.
Gangplank Tips (Enemy)
- Parrrley deals a high amount of physical damage. Items that grant Armor can help if an enemy Gangplank is doing well.
- Once Gangplank reaches level 6, watch out for his global-range ultimate, Cannon Barrage!
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Gangplank Masteries
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![]() Damaging a Champion below 50% health deals Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 45s (resets to 1.5s on takedown) |
![]() Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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![]() Deal 8% more damage to champions who have less than 40% health. |
![]() Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Gangplank Starting Items (PROBUILD)
![]() BUY: 900 SELL: 630 After using an Ability, your next Attack is enhanced with additional damage. |
![]() BUY: 350 SELL: 245 |
Gangplank Recommended Items (PROBUILD)
![]() BUY: 2900 SELL: 2030 After using an Ability, your next Attack deals additional damage and restores Mana. |
![]() BUY: 900 SELL: 630 Gain 12 Summoner Spell Haste. |
![]() BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
![]() BUY: 3300 SELL: 2310 Your Attacks reduce your non-Ultimate Ability cooldowns. Your abilities deal increased damage based on Critical Strike Chance. |
![]() BUY: 3000 SELL: 2100 Whenever a Champion dies within 3 seconds of you having damaged them, refund part of your Ultimate Ability's total cooldown. |
![]() BUY: 3000 SELL: 2100 Deal bonus damage against champions with greater max Health than you. |
![]() BUY: 500 SELL: 200 |
Gangplank Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Every few seconds, Gangplank's melee strike will set his opponent on fire. |
![]() Cooldown: 4.5 Consumable: 55/50/45/40/35 Range: 625 Shoots target, plundering Gold for each enemy unit killed. |
![]() Cooldown: 22/20/18/16/14 Consumable: 60/70/80/90/100 Range: 400 Eats citrus to cure crowd control effects and restore Health. |
![]() Cooldown: 0 Consumable: 0 Range: 1000 Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. |
![]() Cooldown: 170/150/130 Consumable: 100 Range: 30000 Gangplank signals his ship to bombard an area, slowing and damaging enemies. |
Gangplank SKINS











