Champion Info (Ezreal adc 5v5 patch 12.9)

Attack: 60
Defense: 2
Magic: 6
Difficulty: 7
Health: 530
Move Speed: 325
Armor: 24
Range: 550
Health Regen: 4
Critical Strike: 0
Attack Speed: 0.625
ADC
- Tier: S
- Win Rate: 48.51%
- Role Rate: 96.99%
- Pick Rate: 17.33%
- Ban Rate: 4.15%
- Games: 148362
- KDA: 2.30
- Score: 64.22
A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mystical Shuriman gauntlet, which he uses to unleash devastating arcane blasts. One thing is for sure—whenever Ezreal is around, trouble isn't too far behind. Or ahead. Probably everywhere.
Ezreal Tips (Ally)
- Use Arcane Shift to help line up your other skill shots.
- You can play Ezreal either as a Attack Damage carry or Ability Power carry depending on how you build him.
- You can line up Trueshot Barrage to hit multiple minion waves or even Monsters.
Ezreal Tips (Enemy)
- Ezreal is a very fragile champion so take the fight to him.
- Ezreal is completely skill shot based, so make sure to keep minions in between you.
- Mystic Shot applies on-hit effects including the Crest of Cinders.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 240 Range: 850 Restores 90-345 Health (depending on champion level) and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal. |
Ezreal Masteries
![]() |
![]() Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal Cooldown: |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50. Manaless: Champions without mana restore 12% missing health instead. |
![]() + + |
![]() |
![]() Gain 0.6% lifesteal for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() +10% Attack Speed |
![]() +9 |
![]() +6 Armor |
Ezreal Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Ezreal Recommended Items (PROBUILD)
![]() BUY: 2800 SELL: 1960 |
![]() BUY: 950 SELL: 665 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 2800 SELL: 1960 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 2500 SELL: 1750 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Ezreal Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times. |
![]() Cooldown: 5.5/5.25/5/4.75/4.5 Consumable: 28/31/34/37/40 Range: 1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. |
![]() Cooldown: 12 Consumable: 50 Range: 1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. |
![]() Cooldown: 28/25/22/19/16 Consumable: 90 Range: 475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. |
![]() Cooldown: 120 Consumable: 100 Range: 25000 Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters). |
Ezreal SKINS

















Ezreal Counters (Over 50% win rate)

Shard of the Monolith

the Weapon of the Faithful

the Deathsinger
Ezreal Countered By (Under 50% win rate)

the Colossus

the Burning Vengeance

the Arrow of Retribution

the Radiant Dawn

the Glorious Executioner

Daughter of the Void

the Unbreakable Spear

the Sad Mummy

the Mouth of the Abyss

the Wandering Caretaker

the Loose Cannon

The River King

the Redeemer

the Fae Sorceress

the Redeemer

the Lady of Luminosity

the Fallen

the Virtuoso

The Charmer

the Rebel

the Yordle Gunner

Rise of the Thorns

the Hexplosives Expert

the Tidecaller

the Storm's Fury

the Starry-Eyed Songstress

the Noxian Grand General

the Stoneweaver

the Tiny Master of Evil

the Battle Mistress

the Night Hunter

Maven of the Strings

the Great Steam Golem

the Plague Rat

the Demon Jester

the Magus Ascendant

the Magical Cat

the Starchild

the Shield of Valoran