[Tutorial] Evelynn Urf, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Urf)

Champion Info (Evelynn lane urf )

Evelynn Evelynn Stats

Attack: 61

Defense: 2

Magic: 7

Difficulty: 10

Health: 642

Move Speed: 335

Armor: 37

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.667

Evelynn

Agony's Embrace

Assassin Assassin Mage Mage


Evelynn urf lane

LANE

  • Tier: A
  • Win: 52.39%
  • Pick: 2.87%
  • Ban: 3.13%
  • Games: 39496
  • KDA: 2.41
  • Score: 51.08

Within the dark seams of Runeterra, the demon Evelynn searches for her next victim. She lures in prey with the voluptuous façade of a human female, but once a person succumbs to her charms, Evelynn's true form is unleashed. She then subjects her victim to unspeakable torment, gratifying herself with their pain. To the demon, these liaisons are innocent flings. To the rest of Runeterra, they are ghoulish tales of lust gone awry and horrific reminders of the cost of wanton desire.

Evelynn Tips (Ally)

  • Allure's arm time might seem long, but the Charm and magic resist shred put Evelynn at an exteme advantage so are worth the wait.
  • While stealthed, pay attention to when you are (near) being detected by enemy champions. This is identified by the glowing yellow and red eyes over nearby enemy champions.
  • If at low health, you can take advantage of Demon Shade's healing and Camouflage to return to the fight and surprise opponents.

Evelynn Tips (Enemy)

  • Purchasing Vision Wards can help you detect Evelynn's location in order to prepare for her ambushes.
  • A large share of Evelynn's threat is in her charm, 'Allure.' Protect allies marked with 'Allure' or, if you are marked, make sure allies are between you and where Evelynn may attack from.
  • If you suspect Evelynn is about to ambush one of your teammates, let them know by pinging the minimap and typing in chat.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ghost Ghost

Consumable: 0

Cooldown: 210

Range: 200


Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds.


Evelynn Masteries

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 220 (+0.1 bonus AD, +0.05 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Evelynn Starting Items (PROBUILD)

Amplifying Tome Amplifying Tome

BUY: 400

SELL: 280

20 Ability Power

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Evelynn Recommended Items (PROBUILD)

Sorcerer's Shoes Sorcerer's Shoes

BUY: 1100

SELL: 770

18 Magic Penetration
45 Move Speed


Stormsurge Stormsurge

BUY: 2900

SELL: 2030

95 Ability Power
10 Magic Penetration
5% Move Speed


Stormraider
Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

Squall
After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
Lich Bane Lich Bane

BUY: 3100

SELL: 2170

100 Ability Power
8% Move Speed
15 Ability Haste


Spellblade (0s)
After using an Ability, your next Attack is enhanced with an additional 0 magic damage On-Hit.
Shadowflame Shadowflame

BUY: 3200

SELL: 2240

120 Ability Power
12 Magic Penetration


Cinderbloom
Magic damage and true damage critically strikes low Health enemies.
Rabadon's Deathcap Rabadon's Deathcap

BUY: 3600

SELL: 2520

140 Ability Power

Magical Opus
Increases your total Ability Power by 35%.
Void Staff Void Staff

BUY: 3000

SELL: 2100

80 Ability Power
40% Magic Penetration


Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

Evelynn Active Abilities

123456789101112131415161718
QQQQQ
WWWWW
EEEEE
RRR
PassiveQWER
Demon Shade Demon Shade

When out of combat, Evelynn enters Demon Shade. Demon Shade heals Evelynn when she is low on health and grants Camouflage after level 6.

Hate Spike Hate Spike

Cooldown: 4

Consumable: 40/45/50/55/60

Range: 800

Evelynn strikes out with her Lasher, dealing damage to the first unit hit. Then, Evelynn can shoot a line of spikes at nearby foes up to 3 times.

Allure Allure

Cooldown: 15/14/13/12/11

Consumable: 60/70/80/90/100

Range: 1200/1300/1400/1500/1600

Evelynn curses her target, causing her next attack or spell after a delay to charm her target and reduce their magic resist.

Whiplash Whiplash

Cooldown: 8

Consumable: 40/45/50/55/60

Range: 210

Evelynn whips her target with her Lasher, dealing damage. She then gains Move Speed for a short duration.

Last Caress Last Caress

Cooldown: 120/100/80

Consumable: 100

Range: 25000

Evelynn briefly goes untargetable and decimates the area in front of her before warping backwards a long distance.

Evelynn SKINS

Evelynn default
Shadow Evelynn
Masquerade Evelynn
Tango Evelynn
Safecracker Evelynn
Blood Moon Evelynn
K/DA Evelynn
Prestige K/DA Evelynn
Sugar Rush Evelynn
K/DA ALL OUT Evelynn
Coven Evelynn
Prestige K/DA Evelynn (2022)
Spirit Blossom Evelynn
Soul Fighter Evelynn

Evelynn Counters (Over 50% win rate)

Evelynn Countered By (Under 50% win rate)