[Tutorial] Draven Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Draven lane aram )
Attack: 62
Defense: 3
Magic: 1
Difficulty: 8
Health: 675
Move Speed: 330
Armor: 29
Range: 550
Health Regen: 3.75
Critical Strike: 0
Attack Speed: 0.679
LANE
- Tier: A
- Win: 51.20%
- Pick: 7.08%
- Games: 41114
- KDA: 3.18
- Score: 56.88
In Noxus, warriors known as Reckoners face one another in arenas where blood is spilled and strength tested—but none has ever been as celebrated as Draven. A former soldier, he found that the crowds uniquely appreciated his flair for the dramatic, and his unparalleled skill with his spinning axes. Addicted to the spectacle of his own brash perfection, Draven has sworn to defeat whomever he must to ensure that his name is chanted throughout the empire forever more.
Draven Tips (Ally)
- If Draven doesn't move, Spinning Axe will fall near his present location. It will fall directly on him, or just to the right or left.
- If Draven does move after attacking, Spinning Axe will lead him in the direction of his movement. Use this to control where the Spinning Axe will go.
Draven Tips (Enemy)
- Launch skillshots toward the landing position of Draven's Spinning Axes.
- Disrupt Draven with the goal of making him drop his axes. If you do, his power drops dramatically.
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 240 Range: 850 Restores 80-318 Health and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal. |
Draven Masteries
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Damaging a Champion below 50% health deals Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 45s (resets to 1.5s on takedown) |
Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Deal 8% more damage to champions who have less than 40% health. |
+10% Attack Speed |
+9 |
+10-180 Health (based on level) |
Draven Starting Items (PROBUILD)
BUY: 1000 SELL: 700 Gain |
BUY: 300 SELL: 210 |
BUY: 50 SELL: 20 |
Draven Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
BUY: 2900 SELL: 2030 After using an Ability, your next Attack deals additional damage and restores Mana. |
BUY: 3400 SELL: 2380 Gain additional Attack Damage while above certain health. |
BUY: 3300 SELL: 2310 |
BUY: 3000 SELL: 2100 Deal bonus damage against champions with greater max Health than you. |
BUY: 500 SELL: 200 |
Draven Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has. |
Cooldown: 12/11/10/9/8 Consumable: 45 Range: 300 Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once. |
Cooldown: 12 Consumable: 40/35/30/25/20 Range: 1000 Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush. |
Cooldown: 18/17/16/15/14 Consumable: 70 Range: 1050 Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed. |
Cooldown: 100/90/80 Consumable: 100 Range: 20000 Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks. |