[Tutorial] Corki Adc, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Corki adc 5v5 )

Attack: 55
Defense: 3
Magic: 6
Difficulty: 6
Health: 588
Move Speed: 325
Armor: 28
Range: 550
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.638
ADC
- Tier: Off Meta
- Win: 40.00%
- Role: 13.77%
- Pick: 0.07%
- Ban: 0.16%
- Games: 15
- KDA: 3.54
- Score: 47.76
The yordle pilot Corki loves two things above all others: flying, and his glamorous mustache... though not necessarily in that order. After leaving Bandle City, he settled in Piltover and fell in love with the wondrous machines he found there. He dedicated himself to the development of flying contraptions, leading an aerial defense force of seasoned veterans known as the Screaming Yipsnakes. Calm under fire, Corki patrols the skies around his adopted home, and has never encountered a problem that a good missile barrage couldn't solve.
Corki Tips (Ally)
- Phosphorus Bomb can be used to reveal enemy units that might be hiding in a nearby patch of brush.
- Valkyrie can be used defensively as well, so try using it for a quick escape.
- Corki can continue to attack while using Gatling Gun. Maximizing Gatling Gun is key to mastering Corki.
Corki Tips (Enemy)
- Watch out for Corki's Missile Barrage. They deal splash damage, so you can get hit even when hiding behind minions.
- Corki is vulnerable after he uses his Valkyrie or Special Delivery, so try switching focus to him if he uses them to enter a fight.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 240 Range: 850 Restores 80-318 Health (depending on champion level) and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal. |
Corki Masteries
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![]() Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized Energized attacks heal you for 10 - 100 (+0.3 Bonus AD, +0.2 AP) and grant Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions. |
![]() Excess healing on you becomes a shield for 20 to 300 health, based on level. Shield is built up from 20 to 100% of excess healing from yourself or any ally. |
![]() Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 8% more damage to champions who have less than 40% health. |
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![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() +10% Attack Speed |
![]() +9 |
![]() +6 Armor |
Corki Starting Items (PROBUILD)
![]() BUY: 400 SELL: 280 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Corki Recommended Items (PROBUILD)
![]() BUY: 3300 SELL: 2310 |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 2600 SELL: 1820 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Corki Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() A percentage of Corki's basic attack damage is converted into |
![]() Cooldown: 8 Consumable: 60/70/80/90/100 Range: 825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. |
![]() Cooldown: 20/19/18/17/16 Consumable: 100 Range: 600 Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it. |
![]() Cooldown: 16 Consumable: 50 Range: 600 Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist. |
![]() Cooldown: 2 Consumable: 20 Range: 1225 Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage. |
Corki SKINS










