[Tutorial] Cho'Gath Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Cho'Gath support 5v5 )

Cho'Gath Cho'Gath Stats

Attack: 69

Defense: 7

Magic: 7

Difficulty: 5

Health: 644

Move Speed: 345

Armor: 38

Range: 125

Health Regen: 9

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: Off Meta
  • Win: 44.60%
  • Role: 5.78%
  • Pick: 0.17%
  • Ban: 0.63%
  • Games: 1589
  • KDA: 2.08
  • Score: 47.04

From the moment Cho'Gath first emerged into the harsh light of Runeterra's sun, the beast was driven by the most pure and insatiable hunger. A perfect expression of the Void's desire to consume all life, Cho'Gath's complex biology quickly converts matter into new bodily growth—increasing its muscle mass and density, or hardening its outer carapace like organic diamond. When growing larger does not suit the Void-spawn's needs, it vomits out the excess material as razor-sharp spines, leaving prey skewered and ready to feast upon later.

Cho'Gath Tips (Ally)

  • Try to line up your attacks with Vorpal Spikes so that they kill minions and harass enemy champions at the same time.
  • If you're having difficulty feasting upon champions, try eating minions until you're larger.
  • Using Rupture on creeps in combination with Carnivore is a good way to gain Health and Mana.

Cho'Gath Tips (Enemy)

  • Purchasing a few HP items decreases the chances of Cho'Gath killing you quickly.
  • Focus on preventing Cho'Gath from reaching his max size.
  • Rupture has a smoke cloud indicating the area it will strike. Try to watch out for it to prevent Cho'Gath from being able to combo his abilities.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Cho'Gath Masteries

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Nimbus Cloak
After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 5% - 25% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Domination
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Cho'Gath Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Cho'Gath Recommended Items (PROBUILD)

Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed


Reduces incoming damage from Attacks by 12%.
Heartsteel Heartsteel

BUY: 3000

SELL: 2100

900 Health
200% Base Health Regen


Colossal Consumption (0s) per target
Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.

Goliath
Gain increased size based on Total Health.
Sunfire Aegis Sunfire Aegis

BUY: 2700

SELL: 1890

450 Health
50 Armor



  • Immolate: Taking or dealing damage causes you to begin dealing (12 + 1.75% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds (max stacks 6).
  • Zaz'Zak's Realmspike Zaz'Zak's Realmspike

    BUY: 400

    SELL: 160

    5 Gold Per 10 Seconds
    75% Base Health Regen
    75% Base Mana Regen
    200 Health


    Void Explosion
    Dealing ability damage causes an explosion dealing magic damage and damage based on the targets max Health.



    ACTIVE
    Ward
    Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
    Frozen Heart Frozen Heart

    BUY: 2400

    SELL: 1680

    70 Armor
    400 Mana
    20 Ability Haste


    Winter's Caress
    Reduce the Attack Speed of nearby enemies by 20%.

    Rock Solid
    Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
    Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor


    Thorns
    When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

    Oracle Lens Oracle Lens

    BUY: 0

    SELL: 0



    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Cho'Gath Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Carnivore Carnivore

    Whenever Cho'Gath kills a unit, he recovers Health and Mana. The values restored increase with Cho'Gath's level.

    Rupture Rupture

    Cooldown: 6

    Consumable: 50

    Range: 950

    Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.

    Feral Scream Feral Scream

    Cooldown: 13/12/11/10/9

    Consumable: 70/75/80/85/90

    Range: 300

    Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.

    Vorpal Spikes Vorpal Spikes

    Cooldown: 8/7/6/5/4

    Consumable: 30

    Range: 40

    Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.

    Feast Feast

    Cooldown: 80/70/60

    Consumable: 100

    Range: 175

    Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.

    Cho'Gath SKINS

    Cho'Gath default
    Nightmare Cho'Gath
    Gentleman Cho'Gath
    Loch Ness Cho'Gath
    Jurassic Cho'Gath
    Battlecast Prime Cho'Gath
    Prehistoric Cho'Gath
    Dark Star Cho'Gath
    Shan Hai Scrolls Cho'Gath
    Broken Covenant Cho'Gath

    Cho'Gath Counters (Over 50% win rate)

    Cho'Gath Countered By (Under 50% win rate)