[Tutorial] Cassiopeia Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Cassiopeia top 5v5 )

Cassiopeia Cassiopeia Stats

Attack: 53

Defense: 3

Magic: 9

Difficulty: 10

Health: 630

Move Speed: 328

Armor: 18

Range: 550

Health Regen: 5.5

Critical Strike: 0

Attack Speed: 0.647

TOP

  • Tier: B
  • Win: 56.41%
  • Role: 22.10%
  • Pick: 0.55%
  • Ban: 1.22%
  • Games: 3361
  • KDA: 2.03
  • Score: 58.51

Cassiopeia is a deadly creature bent on manipulating others to her sinister will. Youngest and most beautiful daughter of the noble Du Couteau family of Noxus, she ventured deep into the crypts beneath Shurima in search of ancient power. There, she was bitten by a gruesome tomb guardian, whose venom transformed her into a viper-like predator. Cunning and agile, Cassiopeia now slithers under the veil of night, petrifying her enemies with her baleful gaze.

Cassiopeia Tips (Ally)

  • Use Twin Fang on poisoned stationary targets like monsters and units stunned by her Petrifying Gaze for maximum damage.
  • Lead your enemy when targeting with Noxious Blast to ensure the hit.

Cassiopeia Tips (Enemy)

  • Be wary of Cassiopeia's damage potential with Twin Fang when she has you poisoned.
  • Turn away from Cassiopeia when she is casting Petrifying Gaze to get slowed instead of stunned.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward.


Cassiopeia Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Legend: Tenacity
Gain 5% tenacity plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Cassiopeia Starting Items (PROBUILD)

Tear of the Goddess Tear of the Goddess

BUY: 400

SELL: 280

240 Mana


  • Focus: Attacks deal additional physical damage to Minions.
  • Manaflow: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Cassiopeia Recommended Items (PROBUILD)

    Rod of Ages Rod of Ages

    BUY: 2600

    SELL: 1820

    50 Ability Power
    400 Health
    400 Mana


    Timeless
    This item gains Health, Mana and Ability Power every 60 seconds. Upon reaching max stacks, gain a level.

    Eternity
    Taking damage from champions restores Mana.Casting an ability heals for a % of Mana spent.
    Archangel's Staff Archangel's Staff

    BUY: 2900

    SELL: 2030

    80 Ability Power
    600 Mana
    20 Ability Haste


    Awe
    Gain Ability Power equal to your bonus Mana.

    Manaflow
    Strike a target with an Ability to consume a charge and gain bonus Mana. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.

    Rylai's Crystal Scepter Rylai's Crystal Scepter

    BUY: 2600

    SELL: 1820

    75 Ability Power
    400 Health


    Rimefrost
    Damaging Abilities Slow enemies by 30% for 1 second.
    Liandry's Torment Liandry's Torment

    BUY: 3000

    SELL: 2100

    90 Ability Power
    300 Health


    Torment
    Dealing damage with Abilities causes enemies to burn.

    Suffering
    For each second in combat with enemy champions, gain increased damage.
    Cosmic Drive Cosmic Drive

    BUY: 3000

    SELL: 2100

    80 Ability Power
    250 Health
    25 Ability Haste
    5% Move Speed


    Spelldance
    Damaging an enemy champion with an Ability grants 0 Move Speed for 2s.
    Cryptbloom Cryptbloom

    BUY: 2850

    SELL: 1995

    70 Ability Power
    30% Magic Penetration
    15 Ability Haste


    Life from Death
    Whenever you get a takedown on an enemy champion, create a nova on their location that heals allies.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200





    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Cassiopeia Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Serpentine Grace Serpentine Grace

    Cassiopeia gains Move Speed per level, but she cannot purchase Boots items.

    Noxious Blast Noxious Blast

    Cooldown: 3.5

    Consumable: 50/60/70/80/90

    Range: 850

    Cassiopeia blasts an area with Poison after a brief delay, granting her increased Move Speed if she hits an enemy champion.

    Miasma Miasma

    Cooldown: 24/22/20/18/16

    Consumable: 70/80/90/100/110

    Range: 700

    Cassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.

    Twin Fang Twin Fang

    Cooldown: 0.75

    Consumable: 50/48/46/44/42

    Range: 700

    Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.

    Petrifying Gaze Petrifying Gaze

    Cooldown: 120/100/80

    Consumable: 100

    Range: 825

    Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.

    Cassiopeia SKINS

    Cassiopeia default
    Desperada Cassiopeia
    Siren Cassiopeia
    Mythic Cassiopeia
    Jade Fang Cassiopeia
    Eternum Cassiopeia
    Spirit Blossom Cassiopeia
    Coven Cassiopeia
    Bewitching Cassiopeia

    Cassiopeia Counters (Over 50% win rate)

    Cassiopeia Countered By (Under 50% win rate)