[Tutorial] Camille Urf, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Urf)

Champion Info (Camille lane urf )

Camille Camille Stats

Attack: 68

Defense: 6

Magic: 3

Difficulty: 4

Health: 670

Move Speed: 340

Armor: 35

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.644

Camille

the Steel Shadow

Fighter Fighter Tank Tank


Camille urf lane

LANE

  • Tier: A
  • Win: 52.57%
  • Pick: 1.14%
  • Ban: 0.81%
  • Games: 14142
  • KDA: 1.94
  • Score: 48.61

Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than woman.

Camille Tips (Ally)

  • Try waiting until the other team is distracted with fighting your team, and use Hookshot to pick off vulnerable targets.
  • Use the CC from your abilities to land both of your Precision Protocol attacks on enemies.

Camille Tips (Enemy)

  • Camille's shield only works against one damage type, so hit her when she's vulnerable to your damage.
  • The Hextech Ultimatum has a very short range to cast, so try to flash away from her before she gets close.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Camille Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Camille Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

10 Attack Damage
100 Health
3.5% Life Steal


Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Camille Recommended Items (PROBUILD)

Trinity Force Trinity Force

BUY: 3333

SELL: 2333

45 Attack Damage
33% Attack Speed
300 Health
20 Ability Haste


Spellblade
After using an Ability, your next Attack is enhanced with additional physical damage.

Quicken
Basic attacks grant Move Speed.

Mercury's Treads Mercury's Treads

BUY: 1100

SELL: 770

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.
Ravenous Hydra Ravenous Hydra

BUY: 3300

SELL: 2310

70 Attack Damage
20 Ability Haste
12% Life Steal


Cleave
Attacks deal physical damage to nearby enemies.

ACTIVE (0s)
Ravenous Crescent
Deal physical damage to enemies around you.
Sundered Sky Sundered Sky

BUY: 3100

SELL: 2170

45 Attack Damage
450 Health
15 Ability Haste


Lightshield Strike
The first Attack against a champion Crits and heals.

Excess healing is granted as temporary bonus Health.
Sterak's Gage Sterak's Gage

BUY: 3000

SELL: 2100

400 Health
20% Tenacity


The Claws that Catch
Gain bonus Attack Damage.

Lifeline (0s)
Upon taking damage that would reduce your Health below 30%, gain a Shield.
Death's Dance Death's Dance

BUY: 3200

SELL: 2240

55 Attack Damage
15 Ability Haste
40 Armor


Ignore Pain
A % of damage taken is dealt to you over time.

Defy
When a champion that you have damaged dies, cleanse Ignore Pain's remaining damage pool and heal over a few seconds.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Wrath Elixir of Wrath

BUY: 500

SELL: 200



Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

Drinking a different Elixir will replace the existing one's effects.

Camille Active Abilities

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QQQQQ
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RRR
PassiveQWER
Adaptive Defenses Adaptive Defenses

Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

Precision Protocol Precision Protocol

Cooldown: 9/8.25/7.5/6.75/6

Consumable: 25

Range: 325

Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.

Tactical Sweep Tactical Sweep

Cooldown: 17/15.5/14/12.5/11

Consumable: 50/55/60/65/70

Range: 610

Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.

Hookshot Hookshot

Cooldown: 16/15/14/13/12

Consumable: 70

Range: 800

Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.

The Hextech Ultimatum The Hextech Ultimatum

Cooldown: 140/115/90

Consumable: 100

Range: 475

Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.

Camille SKINS

Camille default
Program Camille
Coven Camille
iG Camille
Arcana Camille
Strike Commander Camille
Winterblessed Camille
Prestige Winterblessed Camille

Camille Counters (Over 50% win rate)

Camille Countered By (Under 50% win rate)