[Tutorial] Caitlyn Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Caitlyn support 5v5 )

Attack: 60
Defense: 2
Magic: 2
Difficulty: 6
Health: 580
Move Speed: 325
Armor: 27
Range: 650
Health Regen: 3.5
Critical Strike: 0
Attack Speed: 0.681
Caitlyn
the Sheriff of Piltover
Marksman
Caitlyn 5v5 adc
Caitlyn 5v5 top
Caitlyn 5v5 jungle
Caitlyn 5v5 mid
Caitlyn 5v5 support
SUPPORT
- Tier: Off Meta
- Win: 32.54%
- Role: 1.14%
- Pick: 0.16%
- Ban: 11.22%
- Games: 1443
- KDA: 1.77
- Score: 33.65
Renowned as its finest peacekeeper, Caitlyn is also Piltover's best shot at ridding the city of its elusive criminal elements. She is often paired with Vi, acting as a cool counterpoint to her partner's more impetuous nature. Even though she carries a one-of-a-kind hextech rifle, Caitlyn's most powerful weapon is her superior intellect, allowing her to lay elaborate traps for any lawbreakers foolish enough to operate in the City of Progress.
Caitlyn Tips (Ally)
- Make use of her Yordle Snap Traps by placing them pre-emptively to ensure that you'll have one off of cooldown during combat.
- Avoid using Ace in the Hole in large team melees as it might be blocked by the wrong target.
- Fire 90 Caliber Net away from the opponent to close the gap or hop over walls.
Caitlyn Tips (Enemy)
- Keep behind allied minions if Caitlyn is harassing you with Piltover Peacemaker (it deals less damage with each subsequent target).
- You can intercept Ace in the Hole's missile from hitting an ally if you stand in its path.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 240 Range: 850 Restores 80-318 Health and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal. |
Caitlyn Masteries
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![]() Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal Cooldown: |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() + + |
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![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
![]() While above 70% health, gain an Grants 1.8 Attack Damage or 3 Ability Power at level 1. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Caitlyn Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Caitlyn Recommended Items (PROBUILD)
![]() BUY: 2600 SELL: 1820 Reveal traps and disable Wards around you. Your Attacks do increased damage to Wards. |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
![]() BUY: 2700 SELL: 1890 Gain {{ Item_OnActivation }} {{ Item_Cooldown }} Gain |
![]() BUY: 3000 SELL: 2100 Whenever a Champion dies within 3 seconds of you having damaged them, refund part of your Ultimate Ability's total cooldown. |
![]() BUY: 400 SELL: 160 After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and increases damage taken by the inflicted enemy champion for 6s. Place an |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Caitlyn Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Every few basic attacks, or against a target she has trapped or netted, Caitlyn will fire a headshot dealing bonus damage that scales with her critical strike chance. On trapped or netted targets, Caitlyn's Headshot attack range is doubled. |
![]() Cooldown: 10/9/8/7/6 Consumable: 55/60/65/70/75 Range: 1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). |
![]() Cooldown: 0.5 Consumable: 20 Range: 800 Caitlyn sets a trap that, when sprung, reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot. |
![]() Cooldown: 16/14/12/10/8 Consumable: 75 Range: 750 Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back. |
![]() Cooldown: 90 Consumable: 100 Range: 3500 Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally. |
Caitlyn SKINS

















