[Tutorial] Briar Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Briar lane aram )
Attack: 60
Defense: 5
Magic: 3
Difficulty: 3
Health: 590
Move Speed: 340
Armor: 30
Range: 125
Health Regen: 0
Critical Strike: 0
Attack Speed: 0.644
LANE
- Tier: B
- Win: 54.59%
- Pick: 3.54%
- Games: 19830
- KDA: 2.53
- Score: 44.01
A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she's controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn't easy.
Briar Tips (Ally)
- NA
Briar Tips (Enemy)
- NA
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Briar Masteries
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Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions). |
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health. |
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Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. |
After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s. |
+9 |
+9 |
+10-180 Health (based on level) |
Briar Starting Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 300 SELL: 210 |
Briar Recommended Items (PROBUILD)
BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
BUY: 1100 SELL: 770 |
BUY: 3000 SELL: 2100 Your Ultimate spells gain Ability Haste. After casting your Ultimate, gain Attack Speed and bonus Move Speed for a short duration. |
BUY: 3000 SELL: 2100 Gain bonus Attack Damage. Upon taking damage that would reduce your Health below 30%, gain a Shield. |
BUY: 3200 SELL: 2240 A % of damage taken is dealt to you over time. When a champion that you have damaged dies, cleanse |
BUY: 2900 SELL: 2030 Increases all Healing and Shielding effectiveness on you by 25%. |
BUY: 500 SELL: 200 |
Briar Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration. |
Cooldown: 13/12/11/10/9 Consumable: 0 Range: 450 Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor. |
Cooldown: 14/13/12/11/10 Consumable: 0 Range: 350 Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. |
Cooldown: 16 Consumable: 0 Range: 400 Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall. |
Cooldown: 120/100/80 Consumable: 0 Range: 10000 Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed. |