[Tutorial] Ashe Urf, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Urf)

Champion Info (Ashe lane urf )

Ashe Ashe Stats

Attack: 59

Defense: 3

Magic: 2

Difficulty: 4

Health: 640

Move Speed: 325

Armor: 26

Range: 600

Health Regen: 3.5

Critical Strike: 0

Attack Speed: 0.658

Ashe

the Frost Archer

Marksman Marksman Support Support


Ashe urf lane

LANE

  • Tier: A
  • Win: 46.81%
  • Pick: 12.97%
  • Ban: 2.92%
  • Games: 172637
  • KDA: 2.28
  • Score: 50.35

Iceborn warmother of the Avarosan tribe, Ashe commands the most populous horde in the north. Stoic, intelligent, and idealistic, yet uncomfortable with her role as leader, she taps into the ancestral magics of her lineage to wield a bow of True Ice. With her people's belief that she is the mythological hero Avarosa reincarnated, Ashe hopes to unify the Freljord once more by retaking their ancient, tribal lands.

Ashe Tips (Ally)

  • Try to fire Enchanted Crystal Arrow in the same direction enemies are moving, so it is more likely to hit.
  • Volley arrows are blocked by the first enemy they hit, so keep your distance to avoid having them all absorbed by enemy frontliners.
  • Hawkshot reveals units in brush. If a team fight is occuring in the jungle it can give you a significant advantage.

Ashe Tips (Enemy)

  • Ashe has very few defensive options, and she's a good target to gank.
  • Be wary of moving around the map alone if Ashe has not recently cast her Enchanted Crystal Arrow.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ghost Ghost

Consumable: 0

Cooldown: 210

Range: 200


Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds.


Ashe Masteries

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Nullifying Orb
When you take magic damage that would reduce your health below 30%, first gain a shield that absorbs 35 to 110 (+14% bonus attack damage) + (9% ability power) magic damage based on level for 4s.

Cooldown: 60s
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Domination
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Ashe Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

10 Attack Damage
100 Health
3.5% Life Steal


Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Ashe Recommended Items (PROBUILD)

Berserker's Greaves Berserker's Greaves

BUY: 1100

SELL: 770

35% Attack Speed
45 Move Speed


Kraken Slayer Kraken Slayer

BUY: 3000

SELL: 2100

40 Attack Damage
35% Attack Speed
20% Critical Strike Chance



  • Bring It Down: Every third basic attack deals additional physical damage on-hit, increasing when hitting the same target repeatedly.
  • Malignance Malignance

    BUY: 2700

    SELL: 1890

    80 Ability Power
    600 Mana
    20 Ability Haste


    Scorn
    Your Ultimate spells gain Ability Haste.

    Hatefog
    Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist.
    Liandry's Torment Liandry's Torment

    BUY: 3000

    SELL: 2100

    90 Ability Power
    300 Health


    Torment
    Dealing damage with Abilities causes enemies to burn.

    Suffering
    For each second in combat with enemy champions, gain increased damage.
    Blade of The Ruined King Blade of The Ruined King

    BUY: 3200

    SELL: 2240

    40 Attack Damage
    25% Attack Speed
    8% Life Steal


    Mist's Edge
    Attacks apply an additional enemy current Health physical damage On-Hit.

    Clawing Shadows (0s)
    Your first basic attack against a champion Slows them.
    Terminus Terminus

    BUY: 3000

    SELL: 2100

    40 Attack Damage
    30% Attack Speed


    Shadow
    Attacks apply 30 magic damage On-Hit.

    Juxtaposition
    Alternate between Light and Dark on-hits when attacking champions:
  • Light attacks grant 0 Armor and Magic Resist (up to 0) for 5s.
  • Dark attacks grant 6% Armor Penetration and Magic Penetration (up to 30%) for 5s.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Ashe Active Abilities

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    PassiveQWER
    Frost Shot Frost Shot

    Ashe's attacks slow their target, causing her to deal increased damage to these targets.

    Ashe's critical strikes deal no bonus damage but apply an empowered slow to the target.

    Ranger's Focus Ranger's Focus

    Cooldown: 0

    Consumable: 30

    Range: 400

    Ashe builds up Focus by attacking. At maximum Focus, Ashe can cast Ranger's Focus to consume all stacks of Focus, temporarily increasing her Attack Speed and transforming her basic attack into a powerful flurry attack for the duration.

    Volley Volley

    Cooldown: 18/14.5/11/7.5/4

    Consumable: 75/70/65/60/55

    Range: 1200

    Ashe fires arrows in a cone for increased damage. Also applies Frost Shot.

    Hawkshot Hawkshot

    Cooldown: 5

    Consumable: 0

    Range: 25000

    Ashe sends her Hawk Spirit on a scouting mission anywhere on the map.

    Enchanted Crystal Arrow Enchanted Crystal Arrow

    Cooldown: 100/80/60

    Consumable: 100

    Range: 25000

    Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion, stunning for longer the farther arrow has traveled. In addition, surrounding enemy units take damage and are slowed.

    Ashe SKINS

    Ashe default
    Freljord Ashe
    Sherwood Forest Ashe
    Woad Ashe
    Queen Ashe
    Amethyst Ashe
    Heartseeker Ashe
    Marauder Ashe
    PROJECT: Ashe
    Worlds 2017 Ashe
    Cosmic Queen Ashe
    High Noon Ashe
    Fae Dragon Ashe
    Coven Ashe
    Ocean Song Ashe
    Lunar Empress Ashe
    DRX Ashe
    Crystalis Motus Ashe

    Ashe Counters (Over 50% win rate)

    Ashe Countered By (Under 50% win rate)