[Tutorial] Ashe Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Ashe mid 5v5 )

Attack: 59
Defense: 3
Magic: 2
Difficulty: 4
Health: 640
Move Speed: 325
Armor: 26
Range: 600
Health Regen: 3.5
Critical Strike: 0
Attack Speed: 0.658
Ashe
the Frost Archer
Marksman
Support
Ashe 5v5 adc
Ashe 5v5 support
Ashe 5v5 jungle
Ashe 5v5 top
Ashe 5v5 mid
MID
- Tier: Off Meta
- Win: 49.11%
- Role: 1.08%
- Pick: 0.11%
- Ban: 3.57%
- Games: 1084
- KDA: 2.29
- Score: 47.74
Iceborn warmother of the Avarosan tribe, Ashe commands the most populous horde in the north. Stoic, intelligent, and idealistic, yet uncomfortable with her role as leader, she taps into the ancestral magics of her lineage to wield a bow of True Ice. With her people's belief that she is the mythological hero Avarosa reincarnated, Ashe hopes to unify the Freljord once more by retaking their ancient, tribal lands.
Ashe Tips (Ally)
- Try to fire Enchanted Crystal Arrow in the same direction enemies are moving, so it is more likely to hit.
- Volley arrows are blocked by the first enemy they hit, so keep your distance to avoid having them all absorbed by enemy frontliners.
- Hawkshot reveals units in brush. If a team fight is occuring in the jungle it can give you a significant advantage.
Ashe Tips (Enemy)
- Ashe has very few defensive options, and she's a good target to gank.
- Be wary of moving around the map alone if Ashe has not recently cast her Enchanted Crystal Arrow.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 210 Range: 200 Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds. |
Ashe Masteries
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![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s |
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![]() Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
![]() Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Ashe Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Ashe Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2900 SELL: 2030 Gain bonus Attack Damage based on Mana. Strike a target with an Ability or Attack to gain bonus Mana. Grants a maximum of Mana at which point this item transforms into |
![]() BUY: 3200 SELL: 2240 Attacks apply an additional enemy current Health physical damage Your first basic attack against a champion Slows them. |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 2700 SELL: 1890 Your Ultimate spells gain Ability Haste. Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist. |
![]() BUY: 2800 SELL: 1960 Attacks apply bonus magic damage on-hit. When Attacking, bolts are fired at up to 2 enemies near the target. Bolts apply On-Hit effects and can Critically Strike. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Ashe Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Ashe's attacks slow their target, causing her to deal increased damage to these targets. |
![]() Cooldown: 0 Consumable: 30 Range: 400 Ashe builds up Focus by attacking. At maximum Focus, Ashe can cast Ranger's Focus to consume all stacks of Focus, temporarily increasing her Attack Speed and transforming her basic attack into a powerful flurry attack for the duration. |
![]() Cooldown: 18/14.5/11/7.5/4 Consumable: 75/70/65/60/55 Range: 1200 Ashe fires arrows in a cone for increased damage. Also applies Frost Shot. |
![]() Cooldown: 5 Consumable: 0 Range: 25000 Ashe sends her Hawk Spirit on a scouting mission anywhere on the map. |
![]() Cooldown: 100/80/60 Consumable: 100 Range: 25000 Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion, stunning for longer the farther arrow has traveled. In addition, surrounding enemy units take damage and are slowed. |
Ashe SKINS

















