[Tutorial] Annie Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Annie mid 5v5 )

Annie Annie Stats

Attack: 50

Defense: 3

Magic: 10

Difficulty: 6

Health: 560

Move Speed: 335

Armor: 19

Range: 625

Health Regen: 5.5

Critical Strike: 0

Attack Speed: 0.61

MID

  • Tier: B
  • Win: 51.96%
  • Role: 79.83%
  • Pick: 1.55%
  • Ban: 0.47%
  • Games: 13146
  • KDA: 2.47
  • Score: 54.63

Dangerous, yet disarmingly precocious, Annie is a child mage with immense pyromantic power. Even in the shadows of the mountains north of Noxus, she is a magical outlier. Her natural affinity for fire manifested early in life through unpredictable, emotional outbursts, though she eventually learned to control these “playful tricks.” Her favorite includes the summoning of her beloved teddy bear, Tibbers, as a fiery protector. Lost in the perpetual innocence of childhood, Annie wanders the dark forests, always looking for someone to play with.

Annie Tips (Ally)

  • Storing a stun for use with her ultimate can turn the tide of a team fight.
  • Striking killing blows on minions with Disintegrate enables Annie to farm extremely well early in the game.
  • Molten Shield is a good spell to cast to work up to Annie's stun, so sometimes it's beneficial to grab at least 1 rank in it early.

Annie Tips (Enemy)

  • Annie's summoned bear, Tibbers, burns opposing units around himself. Try to keep your distance from him after he's been summoned.
  • Summoner Smite can be used to help take down Tibbers.
  • Keep an eye out for a white, swirling power around Annie. It means she's ready to unleash her stun.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Annie Masteries

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 220 (+0.1 bonus AD, +0.05 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Annie Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

18 Ability Power
90 Health


Restoration
  • Restore Mana every second. If you can't gain Mana, regenerate Health instead.
  • Attacks deal additional damage to minions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Annie Recommended Items (PROBUILD)

    Sorcerer's Shoes Sorcerer's Shoes

    BUY: 1100

    SELL: 770

    18 Magic Penetration
    45 Move Speed


    Malignance Malignance

    BUY: 2700

    SELL: 1890

    80 Ability Power
    600 Mana
    20 Ability Haste


    Scorn
    Your Ultimate spells gain Ability Haste.

    Hatefog
    Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist.
    Stormsurge Stormsurge

    BUY: 2900

    SELL: 2030

    95 Ability Power
    10 Magic Penetration
    5% Move Speed


    Stormraider
    Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

    Squall
    After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
    Liandry's Torment Liandry's Torment

    BUY: 3000

    SELL: 2100

    90 Ability Power
    300 Health


    Torment
    Dealing damage with Abilities causes enemies to burn.

    Suffering
    For each second in combat with enemy champions, gain increased damage.
    Shadowflame Shadowflame

    BUY: 3200

    SELL: 2240

    120 Ability Power
    12 Magic Penetration


    Cinderbloom
    Magic damage and true damage critically strikes low Health enemies.
    Zhonya's Hourglass Zhonya's Hourglass

    BUY: 3250

    SELL: 2275

    120 Ability Power
    50 Armor


    Time Stop
    Enter Stasis for 2.5 seconds.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200





    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Annie Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Pyromania Pyromania

    After casting 4 spells, Annie's next offensive spell will stun the target.

    Annie begins the game and respawns with Pyromania available.

    Disintegrate Disintegrate

    Cooldown: 4

    Consumable: 60/65/70/75/80

    Range: 625

    Annie hurls a Mana infused fireball, dealing damage and refunding the Mana cost if it destroys the target.

    Incinerate Incinerate

    Cooldown: 8

    Consumable: 90/95/100/105/110

    Range: 600

    Annie casts a blazing cone of fire, dealing damage to all enemies in the area.

    Molten Shield Molten Shield

    Cooldown: 12/11.5/11/10.5/10

    Consumable: 60/65/70/75/80

    Range: 800

    Grants Annie or an ally a shield, a burst of Move Speed, and damages enemies who strike her with attacks or spells.

    Summon: Tibbers Summon: Tibbers

    Cooldown: 130/115/100

    Consumable: 100

    Range: 600

    Annie wills her bear Tibbers to life, dealing damage to units in the area. Tibbers can attack and also burns enemies that stand near him.

    Annie SKINS

    Annie default
    Goth Annie
    Red Riding Annie
    Annie in Wonderland
    Prom Queen Annie
    Frostfire Annie
    Reverse Annie
    FrankenTibbers Annie
    Panda Annie
    Sweetheart Annie
    Hextech Annie
    Super Galaxy Annie
    Annie-Versary
    Lunar Beast Annie
    Cafe Cuties Annie
    Fright Night Annie
    Winterblessed Annie

    Annie Counters (Over 50% win rate)

    Annie Countered By (Under 50% win rate)