[Tutorial] Alistar Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Alistar lane aram )

Attack: 62
Defense: 9
Magic: 5
Difficulty: 7
Health: 685
Move Speed: 330
Armor: 47
Range: 125
Health Regen: 8.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: C
- Win: 46.71%
- Pick: 4.25%
- Games: 23828
- KDA: 3.45
- Score: 34.59
Always a mighty warrior with a fearsome reputation, Alistar seeks revenge for the death of his clan at the hands of the Noxian empire. Though he was enslaved and forced into the life of a gladiator, his unbreakable will was what kept him from truly becoming a beast. Now, free of the chains of his former masters, he fights in the name of the downtrodden and the disadvantaged, his rage as much a weapon as his horns, hooves and fists.
Alistar Tips (Ally)
- Using Pulverize can allow you to establish better positioning for Headbutt.
- Move Speed is very important on Alistar. Consider which boots to buy carefully.
- Using Flash can allow you catch your target off guard to knock them back into your allies with Pulverize and Headbutt.
Alistar Tips (Enemy)
- Alistar is very disruptive but very tough - try to target more fragile damage dealers.
- Watch out for the Pulverize-Headbutt combo when around turrets.
- When Alistar uses his ultimate, it's often better to move back and wait until the effect wears off before attacking him.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Alistar Masteries
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![]() After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
![]() Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
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![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() +8 |
![]() +10-180 Health (based on level) |
![]() +10-180 Health (based on level) |
Alistar Starting Items (PROBUILD)
![]() BUY: 950 SELL: 665 |
![]() BUY: 400 SELL: 280 |
![]() BUY: 50 SELL: 20 |
Alistar Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2400 SELL: 1680 Gain bonus Strike a target with an Ability or Attack to consume a charge and gain bonus Mana. Grants a maximum of Mana at which point this item transforms into |
![]() BUY: 3200 SELL: 2240 During combat with champions become empowered, increasing your bonus |
![]() BUY: 2900 SELL: 2030 After not taking |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 500 SELL: 200 |
Alistar Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions. |
![]() Cooldown: 14/13/12/11/10 Consumable: 50/55/60/65/70 Range: 365 Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air. |
![]() Cooldown: 14/13/12/11/10 Consumable: 50/55/60/65/70 Range: 650 Alistar rams a target with his head, dealing damage and knocking the target back. |
![]() Cooldown: 12/11.5/11/10.5/10 Consumable: 50/55/60/65/70 Range: 350 Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them. |
![]() Cooldown: 120/100/80 Consumable: 100 Range: 1 Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration. |
Alistar SKINS














