[Tutorial] Akshan Adc, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Akshan adc 5v5 )
Attack: 52
Defense: 0
Magic: 0
Difficulty: 0
Health: 630
Move Speed: 330
Armor: 26
Range: 500
Health Regen: 3.75
Critical Strike: 0
Attack Speed: 0.638
Akshan
the Rogue Sentinel
Marksman Assassin
Akshan 5v5 top
Akshan 5v5 mid
Akshan 5v5 adc
Akshan 5v5 jungle
Akshan 5v5 support
ADC
- Tier: Off Meta
- Win: 54.05%
- Role: 3.95%
- Pick: 0.13%
- Ban: 4.02%
- Games: 1195
- KDA: 2.24
- Score: 53.92
Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and a legendary death-reversing weapon, he rights the wrongs of Runeterra's many scoundrels while living by his own moral code: “Don't be an ass.”
Akshan Tips (Ally)
- Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and a legendary death-reversing weapon, he rights the wrongs of Runeterra's many scoundrels while living by his own moral code: “Don't be an ass.”
Akshan Tips (Enemy)
- NA
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Akshan Masteries
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Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus |
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
Deal 8% more damage to champions who have less than 40% health. |
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After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
While shielded, gain Whenever you gain a new shield, your next basic attack against a champion deals You have up to 2s after the shield expires to use this effect. |
+10% Attack Speed |
+9 |
+10-180 Health (based on level) |
Akshan Starting Items (PROBUILD)
BUY: 450 SELL: 180 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Akshan Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 3000 SELL: 2100 |
BUY: 2900 SELL: 2030 Dashes and Stealth stack Energized faster. Your Energized Attack deals bonus physical damage and slows enemies. |
BUY: 3200 SELL: 2240 Attacks apply an additional enemy current Health physical damage Your first basic attack against a champion Slows them. |
BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
BUY: 3000 SELL: 2100 Attacks apply Alternate between |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Akshan Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Every three hits from Akshan's Attacks and Abilities deals bonus damage and grants him a Shield if the target was a champion. |
Cooldown: 8/7.25/6.5/5.75/5 Consumable: 60/65/70/75/80 Range: 850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. |
Cooldown: 18/14/10/6/2 Consumable: 40/30/20/10/0 Range: 5500 Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. |
Cooldown: 18/16.5/15/13.5/12 Consumable: 70 Range: 800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. |
Cooldown: 100/85/70 Consumable: 100 Range: 2500 Akshan locks onto an enemy champion and starts storing bullets. When released, he fires all stored bullets, dealing damage based on missing health to the first champion, minion, or structure hit. |