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[Tutorial Patch 12.9] Akali Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Akali mid 5v5 patch 12.9)

Akali Akali Stats

Attack: 62

Defense: 3

Magic: 8

Difficulty: 7

Health: 500

Move Speed: 345

Armor: 23

Range: 125

Health Regen: 9

Critical Strike: 0

Attack Speed: 0.625

Akali

the Rogue Assassin

Assassin Assassin


Akali 5v5 top
Akali 5v5 mid

MID

  • Tier: S
  • Win Rate: 49.97%
  • Role Rate: 72.59%
  • Pick Rate: 9.33%
  • Ban Rate: 18.31%
  • Games: 82533
  • KDA: 2.31
  • Score: 70.22

Abandoning the Kinkou Order and her title of the Fist of Shadow, Akali now strikes alone, ready to be the deadly weapon her people need. Though she holds onto all she learned from her master Shen, she has pledged to defend Ionia from its enemies, one kill at a time. Akali may strike in silence, but her message will be heard loud and clear: fear the assassin with no master.

Akali Tips (Ally)

  • Akali excels at killing fragile champions. Let your team initiate and then strike at the people in the back.
  • Twilight Shroud offers safety in even the most dangerous situations. Use that time to save up energy for a quick strike later.

Akali Tips (Enemy)

  • Akali can still be hit by area effect spells while obscured inside Twilight Shroud. Doing so will briefly reveal her position.
  • Akali's Five Point Strike is powerful when used at maximum range and energy. Engage on her when she has low energy to maximize your chance of winning trades.
  • Return to base if your Health is low and Akali has her ultimate available.

Summoner Spells

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Akali Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Adaptive
+9 Adaptive Force
Adaptive
+9 Adaptive Force
MagicRes
+8 Magic Resist

Akali Starting Items (PROBUILD)

Doran's Shield Doran's Shield

BUY: 450

SELL: 180

80 Health
  • Focus: Attacks deal an additional 5 physical damage to minions.
  • Recovery: Restores 6 Health every 5 seconds.
  • Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. Restoration increases when you are low Health.

    Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Akali Recommended Items (PROBUILD)

    Sorcerer's Shoes Sorcerer's Shoes

    BUY: 1100

    SELL: 770

    18 Magic Penetration
    45 Move Speed

    Hextech Rocketbelt Hextech Rocketbelt

    BUY: 3200

    SELL: 2240

    90 Ability Power
    6 Magic Penetration
    250 Health
    15 Ability Haste


    Active - Supersonic: Dash in target direction, unleashing an arc of magic missiles that deal (125 +15% Ability Power) magic damage. Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).

    Mythic Passive: Grants all other Legendary items 5 Magic Penetration.

    Supersonic's dash cannot pass through terrain.

    Shadowflame Shadowflame

    BUY: 3000

    SELL: 2100

    100 Ability Power
    200 Health

  • Cinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). If the target was recently affected by Shields, gain the maximum benefit against that target (20 bonus Magic Penetration).
  • Demonic Embrace Demonic Embrace

    BUY: 3000

    SELL: 2100

    60 Ability Power
    450 Health

  • Azakana Gaze: Dealing Ability damage burns enemies for 2/1.2% (Melee/Ranged) max Health magic damage every second for 4 seconds.
  • Dark Pact: Gain 2% of your bonus Health as Ability Power.
  • Zhonya's Hourglass Zhonya's Hourglass

    BUY: 2600

    SELL: 1820

    65 Ability Power
    45 Armor
    10 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

    Morellonomicon Morellonomicon

    BUY: 2500

    SELL: 1750

    80 Ability Power
    250 Health

  • Affliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.

    Akali Active Abilities

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    PassiveQWER
    Assassin's Mark Assassin's Mark

    Dealing spell damage to a champion creates a ring of energy around them. Exiting that ring empowers Akali's next autoattack with bonus range and damage.

    Five Point Strike Five Point Strike

    Cooldown: 1.5

    Consumable: 130/115/100/85/70

    Range: 550

    Akali throws out five kunai, dealing damage based on her bonus Attack Damage and Ability Power and slowing.

    Twilight Shroud Twilight Shroud

    Cooldown: 20

    Consumable: 0

    Range: 350

    Akali drops a cover of smoke and briefly gains Move Speed. While inside the shroud, Akali becomes invisible and unable to be selected by enemy spells and attacks. Attacking or using abilities will briefly reveal her.

    Shuriken Flip Shuriken Flip

    Cooldown: 16/14.5/13/11.5/10

    Consumable: 30

    Range: 825

    Flip backward and fire a shuriken forward, dealing magic damage. The first enemy or smoke cloud hit is marked. Re-cast to dash to the marked target, dealing additional damage.

    Perfect Execution Perfect Execution

    Cooldown: 100/80/60

    Consumable: 0

    Range: 675

    Akali leaps in a direction, damaging enemies she strikes. Re-cast: Akali dashes in a direction, executing all enemies she strikes.

    Akali SKINS

    Akali default
    Stinger Akali
    Infernal Akali
    All-star Akali
    Nurse Akali
    Blood Moon Akali
    Silverfang Akali
    Headhunter Akali
    Sashimi Akali
    K/DA Akali
    K/DA Akali Prestige Edition
    PROJECT: Akali
    True Damage Akali
    K/DA ALL OUT Akali
    Crime City Nightmare Akali