[Tutorial] Akali Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Akali jungle 5v5 )

Akali Akali Stats

Attack: 62

Defense: 3

Magic: 8

Difficulty: 7

Health: 570

Move Speed: 345

Armor: 23

Range: 125

Health Regen: 9

Critical Strike: 0

Attack Speed: 0.625

JUNGLE

  • Tier: Off Meta
  • Win: 45.56%
  • Role: 0.11%
  • Pick: 0.01%
  • Ban: 22.58%
  • Games: 68
  • KDA: 2.29
  • Score: 51.06

Abandoning the Kinkou Order and her title of the Fist of Shadow, Akali now strikes alone, ready to be the deadly weapon her people need. Though she holds onto all she learned from her master Shen, she has pledged to defend Ionia from its enemies, one kill at a time. Akali may strike in silence, but her message will be heard loud and clear: fear the assassin with no master.

Akali Tips (Ally)

  • Akali excels at killing fragile champions. Let your team initiate and then strike at the people in the back.
  • Twilight Shroud offers safety in even the most dangerous situations. Use that time to save up energy for a quick strike later.

Akali Tips (Enemy)

  • Akali can still be hit by area effect spells while obscured inside Twilight Shroud. Doing so will briefly reveal her position.
  • Akali's Five Point Strike is powerful when used at maximum range and energy. Engage on her when she has low energy to maximize your chance of winning trades.
  • Return to base if your Health is low and Akali has her ultimate available.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.


Akali Masteries

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 220 (+0.1 bonus AD, +0.05 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Resolve
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Akali Starting Items (PROBUILD)

Scorchclaw Pup Scorchclaw Pup

BUY: 450

SELL: 180



  • Jungle Companions: Summon an Scorchclaw to assist you in the jungle.
  • Scorchclaw's Slash: When fully grown your companion periodically imbues your next damaging effect to Slow and damage enemy champions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Akali Recommended Items (PROBUILD)

    Sorcerer's Shoes Sorcerer's Shoes

    BUY: 1100

    SELL: 770

    18 Magic Penetration
    45 Move Speed


    Stormsurge Stormsurge

    BUY: 2900

    SELL: 2030

    95 Ability Power
    10 Magic Penetration
    5% Move Speed


    Stormraider
    Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

    Squall
    After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
    Mejai's Soulstealer Mejai's Soulstealer

    BUY: 1500

    SELL: 1050

    20 Ability Power
    100 Health


    Glory
  • Kills and Assists grant stacks, gain Ability Power per stack. Lose some stacks on death.
  • Gain Move Speed if you have at least 10 stacks.
  • Shadowflame Shadowflame

    BUY: 3200

    SELL: 2240

    120 Ability Power
    12 Magic Penetration


    Cinderbloom
    Magic damage and true damage critically strikes low Health enemies.
    Lich Bane Lich Bane

    BUY: 3100

    SELL: 2170

    100 Ability Power
    8% Move Speed
    15 Ability Haste


    Spellblade (0s)
    After using an Ability, your next Attack is enhanced with an additional 0 magic damage On-Hit.
    Hextech Rocketbelt Hextech Rocketbelt

    BUY: 2500

    SELL: 1750

    60 Ability Power
    300 Health
    15 Ability Haste


    ACTIVE} (0s)
    Supersonic
    Dash in target direction, unleashing an arc of magic missiles that deal magic damage.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200





    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Akali Active Abilities

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    PassiveQWER
    Assassin's Mark Assassin's Mark

    Dealing spell damage to a champion creates a ring of energy around them. Exiting that ring empowers Akali's next Attack with bonus range and damage.

    Five Point Strike Five Point Strike

    Cooldown: 1.5

    Consumable: 110/100/90/80/70

    Range: 550

    Akali throws out five kunai, dealing damage based on her bonus Attack Damage and Ability Power and slowing.

    Twilight Shroud Twilight Shroud

    Cooldown: 20

    Consumable: 0

    Range: 350

    Akali drops a cover of smoke and briefly gains Move Speed. While inside the shroud, Akali becomes invisible and unable to be selected by enemy spells and attacks. Attacking or using abilities will briefly reveal her.

    Shuriken Flip Shuriken Flip

    Cooldown: 16/14.5/13/11.5/10

    Consumable: 30

    Range: 825

    Flip backward and fire a shuriken forward, dealing magic damage. The first enemy or smoke cloud hit is marked. Re-cast to dash to the marked target, dealing additional damage.

    Perfect Execution Perfect Execution

    Cooldown: 100/80/60

    Consumable: 0

    Range: 675

    Akali leaps in a direction, damaging enemies she strikes. Re-cast: Akali dashes in a direction, executing all enemies she strikes.

    Akali SKINS

    Akali default
    Stinger Akali
    Infernal Akali
    All-star Akali
    Nurse Akali
    Blood Moon Akali
    Silverfang Akali
    Headhunter Akali
    Sashimi Akali
    K/DA Akali
    Prestige K/DA Akali
    PROJECT: Akali
    True Damage Akali
    K/DA ALL OUT Akali
    Crime City Nightmare Akali
    Prestige K/DA Akali (2022)
    Star Guardian Akali
    DRX Akali
    Coven Akali
    Prestige Coven Akali

    Akali Counters (Over 50% win rate)

    Akali Countered By (Under 50% win rate)