[Tutorial] Karma Nexus Blitz Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Blitz)
Champion Info (Karma jungle blitz )
Attack: 54
Defense: 7
Magic: 8
Difficulty: 5
Health: 534
Move Speed: 335
Armor: 26
Range: 525
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
JUNGLE
- Tier: B
- Win: 43.47%
- Role: 28.11%
- Pick: 1.03%
- Ban: 0.60%
- Games: 5798
- KDA: 4.07
- Score: 41.36
No mortal exemplifies the spiritual traditions of Ionia more than Karma. She is the living embodiment of an ancient soul reincarnated countless times, carrying all her accumulated memories into each new life, and blessed with power that few can comprehend. She has done her best to guide her people in recent times of crisis, though she knows that peace and harmony may come only at a considerable cost—both to her, and to the land she holds most dear.
Karma Tips (Ally)
- Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponent to lower Mantra's cooldown and stay on the offensive.
- When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target.
- Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times.
Karma Tips (Enemy)
- Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you.
- Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage.
- Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards.
Summoner Spells
Consumable: 0 Cooldown: 15 Range: 500 |
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Karma Masteries
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Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s. Cooldown: 10s |
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+ + |
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50. Manaless: Champions without mana restore 12% missing health instead. |
+9 |
+9 |
+6 Armor |
Karma Starting Items (PROBUILD)
BUY: 350 SELL: 140 |
BUY: 150 SELL: 60 |
BUY: 0 SELL: 0 |
Karma Recommended Items (PROBUILD)
BUY: 950 SELL: 665 |
BUY: 3200 SELL: 2240 |
BUY: 2300 SELL: 1610 |
BUY: 2500 SELL: 1750 |
BUY: 3000 SELL: 2100 |
BUY: 3600 SELL: 2520 |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Karma Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
Reduces Mantra's cooldown each time Karma damages an enemy champion with one of her abilities or basic attacks |
Cooldown: 8/7.5/7/6.5/6 Consumable: 55 Range: 950 Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. |
Cooldown: 12 Consumable: 50/55/60/65/70 Range: 675 Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. |
Cooldown: 10/9.5/9/8.5/8 Consumable: 50/55/60/65/70 Range: 800 Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. |
Cooldown: 40/38/36/34 Consumable: 0 Range: 1100 Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point. |
Karma SKINS
Karma Counters (Over 50% win rate)
the Crimson Reaper
the Spider Queen
the Wandering Caretaker
The Charmer
the Fae Sorceress
the Rebel
the Butcher of the Sands
the Wandering Caretaker
the Heart of the Freljord
the Heart of the Tempest
the Boy and His Yeti
the Shield of Valoran
the Secret Weapon
the Tidal Trickster
the Sad Mummy
the Troll King
the Darkin Blade
The Eternal Hunters
the Blade Dancer
the Stoneweaver
the Machine Herald
The Eternal Hunters
the Revered Inventor
the Hand of Noxus
the Seneschal of Demacia
the Exemplar of Demacia
the Redeemer
the Dark Sovereign
the Hand of Noxus
the Grand Duelist
the Fae Sorceress
the Blind Monk
the Cryophoenix
the Spear of Vengeance
the Ice Witch
Demacia's Wings
the Rune Mage
the Mouth of the Abyss
the Rebel
the Dark Sovereign
the Dark Child
Agony's Embrace
the Exemplar of Demacia
Keeper of the Hammer
the Exile
the Piltover Enforcer
the Machine Herald
the Relentless Storm
the Sinister Blade
The Hallowed Seamstress
the Magus Ascendant
Maven of the Strings
the Lady of Clockwork
the Redeemer
the Wuju Bladesman
the Terror of the Void
the Tidal Trickster
the Pridestalker
the Sheriff of Piltover
the Bestial Huntress
the Prodigal Explorer
the Loose Cannon
The Might of Demacia
the Boy Who Shattered Time
The Hallowed Seamstress
the Deceiver
the Yordle Gunner
the Uncaged Wrath of Zaun
the Blade Dancer
the Spear of Vengeance
the Ancient Fear
the Shadow Reaper
the Glorious Executioner
the Rogue Assassin
Empress of the Elements
the Relentless Storm
the Secret Weapon
the Minotaur
the Card Master
the Bashful Bloom
the Card Master
the Grand Duelist
the Curious Chameleon
the Rabble Rouser
the Voidreaver
the Madman of Zaun
the Plague Rat
the Iron Revenant
the Cryophoenix
the Wuju Bladesman
the Great Steam Golem
the Missing Link
the Rogue Assassin
the Weapon of the Faithful
the Pridestalker
the Deathsinger
the Yordle Gunner
the Tidecaller
the Mad Chemist
the Night Hunter
the Blade's Shadow
the Mechanized Menace
Karma Countered By (Under 50% win rate)
the Demon Jester
the Blade's Shadow
the Half-Dragon
the Sinister Blade
the Crimson Reaper
the Swift Scout
the Lady of Clockwork
the Bloodharbor Ripper
the Great Steam Golem
the Twisted Treant
the Aspect of Twilight
the Noxian Grand General
the Kraken Priestess
Daughter of the Void
the Righteous
the Dark Child
the Curator of the Sands
the Darkin Blade
the Cantankerous Cavalier
the Arrow of Retribution
the Exile
the Virtuoso
Keeper of the Hammer
the Unshackled
the Desert Rose
the Prodigal Explorer
the Kraken Priestess
the Cantankerous Cavalier
the Starchild
the Starchild
Shepherd of Souls
The Ruined King
the Virtuoso
the Saltwater Scourge
the Eye of Twilight
the Purifier
the Righteous
Empress of the Elements
the Dreadnought
the Sheriff of Piltover
the Madman of Zaun
the Unforgiven
the Lady of Luminosity
the Shadow Reaper
the Shadow of War
the Void Walker
the Boss
the Outlaw
the Defender of Tomorrow
the Mechanized Menace
the Chain Warden
the Eye of the Void
the Unforgiven
the Magical Cat
the Boss
the Radiant Dawn
the Fallen
The Fire below the Mountain
the Sad Mummy
Shard of the Monolith
the Frost Archer
the Half-Dragon
the Spirit Walker
the Unforgotten
the Swift Scout
the Starry-Eyed Songstress
the Barbarian King
the Piltover Enforcer
The Charmer
the Fallen
the Revered Inventor
the Loose Cannon
the Unforgotten
the Nine-Tailed Fox
the Bounty Hunter
the Unbreakable Spear
the Titan of the Depths
the Prophet of the Void
the Bashful Bloom
the Emperor of the Sands
the Desert Rose
the Uncaged Wrath of Zaun
The Ruined King
the Demon Jester
the Prophet of the Void
Scorn of the Moon
the Spider Queen
the Steel Shadow
the Burning Vengeance
Fury of the North
the Arrow of Retribution
the Monkey King
the Monkey King
the Aspect of Twilight
Rise of the Thorns
The River King
the Nine-Tailed Fox
the Colossus
the Storm's Fury
the Rune Mage
the Master of Shadows
the Lady of Luminosity
the Crystal Vanguard
the Weapon of the Faithful
the Terror of the Void
The River King
the Burning Vengeance
the Void Burrower
the Tiny Master of Evil
The Undead Juggernaut
Grandmaster at Arms
Grandmaster at Arms
the Defender of Tomorrow
the Deathsinger
Shard of the Monolith
the Magus Ascendant
the Master of Shadows
the Hexplosives Expert
the Iron Revenant
the Eye of the Void
the Twisted Treant
the Butcher of the Sands
the Plague Rat
the Curator of the Sands
the Steel Shadow
the Berserker
the Iron Maiden
The Undead Juggernaut
the Troll King
the Boy and His Yeti
the Heart of the Tempest
the Unbreakable Spear
the Spirit Walker
the Daring Bombardier
the Ancient Fear
the Chronokeeper
the Seneschal of Demacia
The Fire below the Mountain
the Eye of Twilight
the Mad Chemist
the Rabble Rouser
the Frost Archer
Rise of the Thorns
the Tiny Master of Evil
the Saltwater Scourge
Demacia's Wings
the Minotaur
the Serpent's Embrace
the Curious Chameleon
Shepherd of Souls
the Daring Bombardier