[Tutorial] Zed Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Zed jungle 5v5 )
Attack: 63
Defense: 2
Magic: 1
Difficulty: 7
Health: 654
Move Speed: 345
Armor: 32
Range: 125
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.651
JUNGLE
- Tier: D
- Win: 51.26%
- Role: 10.15%
- Pick: 0.76%
- Ban: 21.24%
- Games: 6824
- KDA: 2.73
- Score: 57.85
Utterly ruthless and without mercy, Zed is the leader of the Order of Shadow, an organization he created with the intent of militarizing Ionia's magical and martial traditions to drive out Noxian invaders. During the war, desperation led him to unlock the secret shadow form—a malevolent spirit magic as dangerous and corrupting as it is powerful. Zed has mastered all of these forbidden techniques to destroy anything he sees as a threat to his nation, or his new order.
Zed Tips (Ally)
- Saving energy and spell cooldowns until you use your ultimate will maximize Death Mark's damage.
- Quickly double tapping Living Shadow will teleport Zed to his shadow immediately for rapid escapes.
- Placing a Living Shadow before using Death Mark can give Zed a safe escape from combat.
Zed Tips (Enemy)
- Zed receives bonus effect from Attack Damage items he purchases, so Armor is super effective against him.
- After Zed uses his Living Shadow, he is at his most vulnerable as his damage, slow, and mobility are both dependent upon it.
- Zed's Shadow Slash can only slow you if his shadow hits you with it.
Summoner Spells
Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster. |
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Zed Masteries
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Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal Cooldown: |
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
You can enter debt to buy items. The amount you can borrow increases over time. If you enter debt, you will be charged a lending fee of |
+ + |
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Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s |
Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
+9 |
+9 |
+10-180 Health (based on level) |
Zed Starting Items (PROBUILD)
BUY: 450 SELL: 180 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Zed Recommended Items (PROBUILD)
BUY: 900 SELL: 630 Gain 12 Summoner Spell Haste. |
BUY: 2900 SELL: 2030 Dashes and Stealth stack Energized faster. Your Energized Attack deals bonus physical damage and slows enemies. |
BUY: 3300 SELL: 2310 Attacks apply additional damage Deal physical damage to nearby enemies. This damage increases on low Health enemies. |
BUY: 2700 SELL: 1890 Gain {{ Item_OnActivation }} {{ Item_Cooldown }} Gain |
BUY: 3200 SELL: 2240 Gain 0 Armor Penetration. Damaging Abilities |
BUY: 2800 SELL: 1960 Gain a Spell Shield. |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Zed Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion. |
Cooldown: 6 Consumable: 75/70/65/60/55 Range: 900 Zed and his shadows throw their shurikens. |
Cooldown: 20/19/18/17/16 Consumable: 40/35/30/25/20 Range: 650 Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. |
Cooldown: 5/4.5/4/3.5/3 Consumable: 40 Range: 290 Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed. |
Cooldown: 120/100/80 Consumable: 0 Range: 625 Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked. |