[Tutorial] Yone Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Yone mid 5v5 )

Yone Yone Stats

Attack: 60

Defense: 4

Magic: 4

Difficulty: 8

Health: 620

Move Speed: 345

Armor: 28

Range: 175

Health Regen: 7.5

Critical Strike: 0

Attack Speed: 0.625

Yone

the Unforgotten

Assassin Assassin Fighter Fighter


Yone 5v5 top
Yone 5v5 mid

MID

  • Tier: A
  • Win: 49.76%
  • Role: 70.75%
  • Pick: 9.30%
  • Ban: 6.22%
  • Games: 851
  • KDA: 2.32
  • Score: 56.32

In life, he was Yone—half-brother of Yasuo, and renowned student of his village's sword school. But upon his death at the hands of his brother, he found himself hunted by a malevolent entity of the spirit realm, and was forced to slay it with its own sword. Now, cursed to wear its demonic mask upon his face, Yone tirelessly hunts all such creatures in order to understand what he has become.

Yone Tips (Ally)

  • NA

Yone Tips (Enemy)

  • NA

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Yone Masteries

Precision
Lethal Tempo
Gain [60% - 90%] (Melee) or [30% - 54%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.

While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range.
Triumph
Takedowns restore 10% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.
Unflinching
Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Magic Resist
+8 Magic Resist

Yone Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

8 Attack Damage
80 Health

  • Warmonger: Gain Omnivamp.

    Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Yone Recommended Items (PROBUILD)

    Berserker's Greaves Berserker's Greaves

    BUY: 1100

    SELL: 770

    35% Attack Speed
    45 Move Speed

    Immortal Shieldbow Immortal Shieldbow

    BUY: 3400

    SELL: 2380

    50 Attack Damage
    20% Attack Speed
    20% Critical Strike Chance
    7% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a Shield. In addition, gain Attack Damage.

    Mythic Passive: Grants all other Legendary items Attack Damage and Health.
  • Blade of The Ruined King Blade of The Ruined King

    BUY: 3300

    SELL: 2310

    40 Attack Damage
    25% Attack Speed
    8% Life Steal

  • Mist's Edge: Attacks apply physical damage based off of the target's current Health.
  • Siphon: Attacking a champion 3 times deals magic damage and steals Move Speed.

    Item performance differs for melee and ranged users.
  • Infinity Edge Infinity Edge

    BUY: 3400

    SELL: 2380

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 40% Critical Strike Chance, gain35% Critical Strike Damage.
  • Bloodthirster Bloodthirster

    BUY: 3200

    SELL: 2240

    55 Attack Damage
    20% Critical Strike Chance
    15% Life Steal

  • Ichorshield: Life Steal from Attacks can now overheal you. Excess Health is stored as a Shield that decays slowly if you haven't dealt or taken damage.
  • Death's Dance Death's Dance

    BUY: 3300

    SELL: 2310

    65 Attack Damage
    50 Armor

  • Ignore Pain: Damage taken is dealt to you over time instead.
  • Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Yone Active Abilities

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    PassiveQWER
    Way of the Hunter Way of the Hunter

    Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.

    Mortal Steel Mortal Steel

    Cooldown: 4

    Consumable: 0

    Range: 450

    Thrusts forward, damaging all enemies in a line.

    On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

    Mortal Steel is treated as a basic attack and scales with all the same things.

    Spirit Cleave Spirit Cleave

    Cooldown: 16

    Consumable: 0

    Range: 700

    Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

    Spirit Cleave's cooldown and cast time scale with attack speed.

    Soul Unbound Soul Unbound

    Cooldown: 22/19/16/13/10

    Consumable: 0

    Range: 25000

    Yone's spirit leaves his body behind, gaining Move Speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.

    Fate Sealed Fate Sealed

    Cooldown: 120/90/60

    Consumable: 0

    Range: 1000

    Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.

    Yone SKINS

    Yone default
    Spirit Blossom Yone
    Battle Academia Yone
    Dawnbringer Yone
    Ocean Song Yone