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[Tutorial Patch 12.9] Volibear Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Volibear top 5v5 patch 12.9)

Volibear Volibear Stats

Attack: 60

Defense: 7

Magic: 4

Difficulty: 3

Health: 580

Move Speed: 340

Armor: 31

Range: 150

Health Regen: 9

Critical Strike: 0

Attack Speed: 0.625

Volibear

the Relentless Storm

Fighter Fighter Tank Tank


Volibear 5v5 jungle
Volibear 5v5 top

TOP

  • Tier: A
  • Win Rate: 50.64%
  • Role Rate: 45.86%
  • Pick Rate: 3.17%
  • Ban Rate: 2.07%
  • Games: 29493
  • KDA: 1.86
  • Score: 57.52

To those who still revere him, the Volibear is the storm made manifest. Destructive, wild, and stubbornly resolute, he existed before mortals walked the Freljord's tundra, and is fiercely protective of the lands that he and his demi-god kin created. Cultivating a deep hatred of civilization and the weakness it brought with it, he now fights to return to the old ways—when the land was untamed, and blood spilled freely—and eagerly battles all who oppose him, with tooth, claw, and thundering domination.

Volibear Tips (Ally)

  • NA

Volibear Tips (Enemy)

  • NA

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward.


Volibear Masteries

Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Volibear Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

15 Ability Power
70 Health

  • Focus: Attacks deal an additional 5 physical damage to minions.
  • Drain: Restore 0.75 Mana every second. Damaging an enemy champion increases this amount to 1.25 Mana every second for 10 seconds. If you can't gain Mana, restore 50% of the value as Health instead.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Volibear Recommended Items (PROBUILD)

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • Divine Sunderer Divine Sunderer

    BUY: 3300

    SELL: 2310

    40 Attack Damage
    300 Health
    20 Ability Haste
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional 12% (9% for Ranged owners) target current Health physical damage On-Hit (1.5s cooldown). If the target is a champion, restore 65% of the enhanced damage (40% for Ranged owners).

    Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.

    Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.
  • Nashor's Tooth Nashor's Tooth

    BUY: 3000

    SELL: 2100

    100 Ability Power
    50% Attack Speed

  • Icathian Bite: Attacks apply (15 + 20% Ability Power) magic damage On-Hit.
  • Sterak's Gage Sterak's Gage

    BUY: 3100

    SELL: 2170

    400 Health
  • The Claws that Catch: Gain 40% of base AD as bonus Attack Damage.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 75% Bonus HP Shield for 3.75 seconds (60s ).
  • Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Spirit Visage Spirit Visage

    BUY: 2900

    SELL: 2030

    450 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

  • Boundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Volibear Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    The Relentless Storm The Relentless Storm

    Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.

    Thundering Smash Thundering Smash

    Cooldown: 14/13/12/11/10

    Consumable: 50

    Range: 300

    Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks.

    Frenzied Maul Frenzied Maul

    Cooldown: 5

    Consumable: 30/35/40/45/50

    Range: 325

    Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear.

    Sky Splitter Sky Splitter

    Cooldown: 13

    Consumable: 60

    Range: 1200

    Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius.

    Stormbringer Stormbringer

    Cooldown: 160/140/120

    Consumable: 100

    Range: 550

    Volibear leaps to a target location, Slowing and damaging enemies beneath him while gaining bonus Health. Enemy towers near his landing location become temporarily disabled.

    Volibear SKINS

    Volibear default
    Thunder Lord Volibear
    Northern Storm Volibear
    Runeguard Volibear
    Captain Volibear
    El Rayo Volibear
    The Thousand-Pierced Bear
    Duality Dragon Volibear
    Duality Dragon Volibear Prestige Edition