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[Tutorial Patch 12.9] Tryndamere Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Tryndamere jungle 5v5 patch 12.9)

Tryndamere Tryndamere Stats

Attack: 72

Defense: 5

Magic: 2

Difficulty: 5

Health: 626

Move Speed: 345

Armor: 33

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.67

Tryndamere

the Barbarian King

Fighter Fighter Assassin Assassin


Tryndamere 5v5 mid
Tryndamere 5v5 jungle
Tryndamere 5v5 top

JUNGLE

  • Tier: Off Meta
  • Win Rate: 47.73%
  • Role Rate: 4.72%
  • Pick Rate: 0.35%
  • Ban Rate: 20.60%
  • Games: 3657
  • KDA: 2.13
  • Score: 52.87

Fueled by unbridled fury and rage, Tryndamere once carved his way through the Freljord, openly challenging the greatest warriors of the north to prepare himself for even darker days ahead. The wrathful barbarian has long sought revenge for the annihilation of his clan, though more recently he has found companionship with Ashe, the Avarosan warmother, and a home with her people. His almost inhuman strength and fortitude is legendary, and has delivered him and his new allies countless victories against the greatest of odds.

Tryndamere Tips (Ally)

  • Delaying the activation of Undying Rage is a very effective way to make an enemy champion over-commit to trying to kill you.
  • Bloodlust is an excellent way to heal Tryndamere. Try not to let it fade off before you activate it.
  • If the enemy is stacking Armor, try building items like Last Whisper or Youmuu's Ghostblade.

Tryndamere Tips (Enemy)

  • Try harassing Tryndamere early so he can't kill minions and heal with Bloodlust.
  • Remember, Tryndamere can only slow you if you are facing away from him.
  • Most of Tryndamere's damage is physical. If he's getting too strong, consider buying a Thornmail.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 450 true damage to target epic, large, or medium monster or minion. Holds two charges (90s Recharge Time)

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Tryndamere Masteries

Precision
Lethal Tempo
Gain [60% - 90%] (Melee) or [30% - 54%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.

While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 (Melee) or 75 (Ranged) Attack Range.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
Unflinching
Gain 10% Tenacity and 10% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Tryndamere Starting Items (PROBUILD)

Hailblade Hailblade

BUY: 350

SELL: 140

8% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite and increases its damage to monsters. When smiting champions Chilling Smite deals 20 - 156 (based on level) true damage and steals 20% of their Move Speed for 2 seconds.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.

    Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience.


  • Refillable Potion Refillable Potion

    BUY: 150

    SELL: 60

    Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Tryndamere Recommended Items (PROBUILD)

    Berserker's Greaves Berserker's Greaves

    BUY: 1100

    SELL: 770

    35% Attack Speed
    45 Move Speed

    Galeforce Galeforce

    BUY: 3400

    SELL: 2380

    60 Attack Damage
    20% Attack Speed
    20% Critical Strike Chance


    Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).

    Mythic Passive: Grants all other Legendary items 2% Move Speed

    Maxiumum missile damage dealt when enemy Health is below 30%.
    Cloudburst's dash cannot pass through terrain.

    Navori Quickblades Navori Quickblades

    BUY: 3400

    SELL: 2380

    60 Attack Damage
    20% Critical Strike Chance
    30 Ability Haste

  • Deft Strikes: Your critical strikes with Attacks reduce your non-Ultimate Ability cooldowns by 20% of their remaining cooldown.
  • Blade of The Ruined King Blade of The Ruined King

    BUY: 3300

    SELL: 2310

    40 Attack Damage
    25% Attack Speed
    10% Life Steal

  • Mist's Edge: Attacks apply physical damage On-Hit equal to (12% for Melee users | 8% for Ranged users) of the target's current Health.
  • Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).

    Maximum Mist's Edge damage dealt to monsters and minions is 60.
    Item performance differs for melee and ranged users.

  • Phantom Dancer Phantom Dancer

    BUY: 2600

    SELL: 1820

    20 Attack Damage
    25% Attack Speed
    20% Critical Strike Chance
    7% Move Speed

  • Spectral Waltz: Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.

    Ghosted units ignore collision with other units.
  • Infinity Edge Infinity Edge

    BUY: 3400

    SELL: 2380

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Tryndamere Active Abilities

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    Battle Fury Battle Fury

    Tryndamere gains Fury for each attack, critical strike, and killing blow he makes. Fury passively increases his Critical Strike Chance and can be consumed with his Bloodlust spell.

    Bloodlust Bloodlust

    Cooldown: 12

    Consumable: 0

    Range: 400

    Tryndamere thrives on the thrills of combat, increasing his Attack Damage as he is more and more wounded. He can cast Bloodlust to consume his Fury and heal himself.

    Mocking Shout Mocking Shout

    Cooldown: 14

    Consumable: 0

    Range: 850

    Tryndamere lets out an insulting cry, decreasing surrounding champions' Attack Damage. Enemies with their backs turned to Tryndamere also have their Move Speed reduced.

    Spinning Slash Spinning Slash

    Cooldown: 12/11/10/9/8

    Consumable: 0

    Range: 650

    Tryndamere slices toward a target unit, dealing damage to enemies in his path.

    Undying Rage Undying Rage

    Cooldown: 110/100/90

    Consumable: 0

    Range: 400

    Tryndamere's lust for battle becomes so strong that he is unable to die, no matter how wounded he becomes.

    Tryndamere SKINS

    Tryndamere default
    Highland Tryndamere
    King Tryndamere
    Viking Tryndamere
    Demonblade Tryndamere
    Sultan Tryndamere
    Warring Kingdoms Tryndamere
    Nightmare Tryndamere
    Beast Hunter Tryndamere
    Chemtech Tryndamere
    Blood Moon Tryndamere
    Nightbringer Tryndamere