[Tutorial] Trundle Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Trundle support 5v5 )

Trundle Trundle Stats

Attack: 68

Defense: 6

Magic: 2

Difficulty: 5

Health: 686

Move Speed: 350

Armor: 37

Range: 175

Health Regen: 6

Critical Strike: 0

Attack Speed: 0.6

Trundle

the Troll King

Fighter Fighter Tank Tank


Trundle 5v5 top
Trundle 5v5 jungle
Trundle 5v5 support

SUPPORT

  • Tier: Off Meta
  • Win: 90.00%
  • Role: 9.73%
  • Pick: 0.09%
  • Ban: 0.40%
  • Games: 14
  • KDA: 2.21
  • Score: 62.46

Trundle is a hulking and devious troll with a particularly vicious streak, and there is nothing he cannot bludgeon into submission—not even the Freljord itself. Fiercely territorial, he chases down anyone foolish enough to enter his domain. Then, his massive club of True Ice at the ready, he chills his enemies to the bone and impales them with jagged, frozen pillars, laughing as they bleed out onto the tundra.

Trundle Tips (Ally)

  • Trundle excels at fighting within his Frozen Domain. Try to draw enemies onto it.
  • Use Subjugate to soften a powerful enemy tank or to create a target for your team to focus fire.
  • Chomp is good for lowering the physical damage of enemies; try to focus it on enemy physical damage dealers.

Trundle Tips (Enemy)

  • Trundle is very powerful at location-based combat. Try to draw him off of his Frozen Domain.
  • Make sure to get out of his Pillar of Ice as quickly as possible, as it significantly slows you down.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Trundle Masteries

Inspiration
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 30% (+9% per 10% Heal and Shield Power) (+3% per 100 Ability Power) (+4% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).

Cooldown: 25s
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Future's Market
You can enter debt to buy items. The amount you can borrow increases over time.

Lending Fee: 50 gold
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Resolve
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s.
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Attack Speed
+10% Attack Speed
Armor
+6 Armor
Armor
+6 Armor

Trundle Starting Items (PROBUILD)

Steel Shoulderguards Steel Shoulderguards

BUY: 400

SELL: 160

3 Attack Damage
30 Health
25% Base Health Regen
2 Gold Per 10 Seconds
  • Spoils of War: While nearby an allied champion, Attacks execute minions below 50% of their max Health (30% for Ranged). Killing a minion grants the same kill gold to the nearest allied champion. These effects recharge every 35 seconds (Max 3 charges).
  • Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining Active - Warding.

    This item grants reduced gold from minions if you kill excessive numbers of them.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Trundle Recommended Items (PROBUILD)

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • Imperial Mandate Imperial Mandate

    BUY: 2500

    SELL: 1750

    40 Ability Power
    200 Health
    20 Ability Haste
    100% Base Mana Regen

  • Coordinated Fire: Abilities that Slow or Immobilize a champion deal bonus damage and mark them. Ally champion damage detonates the mark, dealing additional damage and granting you both Move Speed.

    Mythic Passive: Grants all other Legendary items Ability Power.

  • Blade of The Ruined King Blade of The Ruined King

    BUY: 3300

    SELL: 2310

    40 Attack Damage
    25% Attack Speed
    8% Life Steal

  • Mist's Edge: Attacks apply physical damage based off of the target's current Health.
  • Siphon: Attacking a champion 3 times deals magic damage and steals Move Speed.

    Item performance differs for melee and ranged users.
  • Warmog's Armor Warmog's Armor

    BUY: 3000

    SELL: 2100

    800 Health
    10 Ability Haste
    200% Base Health Regen

  • Warmog's Heart: If you have at least 1100 bonus Health, restore max Health per second if damage hasn't been taken within 6 seconds.
  • Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor

  • Thorns: When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Pauldrons of Whiterock Pauldrons of Whiterock

    BUY: 400

    SELL: 160

    15 Attack Damage
    250 Health
    100% Base Health Regen
    3 Gold Per 10 Seconds


    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 0 Stealth Wards, which refill upon visiting the shop.

    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 4 Stealth Wards, which refill upon visiting the shop.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Trundle Active Abilities

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    EEEEE
    RRR
    PassiveQWER
    King's Tribute King's Tribute

    When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.

    Chomp Chomp

    Cooldown: 3.5

    Consumable: 30

    Range: 300

    Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.

    Frozen Domain Frozen Domain

    Cooldown: 16/15/14/13/12

    Consumable: 40

    Range: 750

    Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.

    Pillar of Ice Pillar of Ice

    Cooldown: 24/22/20/18/16

    Consumable: 75

    Range: 1000

    Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.

    Subjugate Subjugate

    Cooldown: 120/100/80

    Consumable: 100

    Range: 650

    Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.

    Trundle SKINS

    Trundle default
    Lil' Slugger Trundle
    Junkyard Trundle
    Traditional Trundle
    Constable Trundle
    Worldbreaker Trundle
    Dragonslayer Trundle
    Fright Night Trundle

    Trundle Counters (Over 50% win rate)

    Trundle Countered By (Under 50% win rate)