[Tutorial] Trundle Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Trundle jungle 5v5 )

Trundle Trundle Stats

Attack: 68

Defense: 6

Magic: 2

Difficulty: 5

Health: 686

Move Speed: 350

Armor: 37

Range: 175

Health Regen: 6

Critical Strike: 0

Attack Speed: 0.6

Trundle

the Troll King

Fighter Fighter Tank Tank


Trundle 5v5 top
Trundle 5v5 jungle
Trundle 5v5 support

JUNGLE

  • Tier: Off Meta
  • Win: 47.10%
  • Role: 74.65%
  • Pick: 0.99%
  • Ban: 0.47%
  • Games: 88
  • KDA: 2.35
  • Score: 49.63

Trundle is a hulking and devious troll with a particularly vicious streak, and there is nothing he cannot bludgeon into submission—not even the Freljord itself. Fiercely territorial, he chases down anyone foolish enough to enter his domain. Then, his massive club of True Ice at the ready, he chills his enemies to the bone and impales them with jagged, frozen pillars, laughing as they bleed out onto the tundra.

Trundle Tips (Ally)

  • Trundle excels at fighting within his Frozen Domain. Try to draw enemies onto it.
  • Use Subjugate to soften a powerful enemy tank or to create a target for your team to focus fire.
  • Chomp is good for lowering the physical damage of enemies; try to focus it on enemy physical damage dealers.

Trundle Tips (Enemy)

  • Trundle is very powerful at location-based combat. Try to draw him off of his Frozen Domain.
  • Make sure to get out of his Pillar of Ice as quickly as possible, as it significantly slows you down.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster or minion.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Trundle Masteries

Precision
Lethal Tempo
Gain [60% - 90%] (Melee) or [30% - 54%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.

While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range.
Triumph
Takedowns restore 10% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Approach Velocity
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

Activation Range for CC from allies: 1000
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor

Trundle Starting Items (PROBUILD)

Mosstomper Seedling Mosstomper Seedling

BUY: 450

SELL: 180

  • Jungle Companions: Summon a Mosstomper to assist you while in the jungle.
  • Mosstomper's Courage: When fully grown your companion grants a permanent shield that regenerates either after killing monsters or out of combat. While the shield holds gain 20% Tenacity and Slow Resist.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Trundle Recommended Items (PROBUILD)

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • Divine Sunderer Divine Sunderer

    BUY: 3300

    SELL: 2310

    40 Attack Damage
    300 Health
    20 Ability Haste
  • Spellblade: After using an Ability, your next Attack is enhanced with additional damage On-Hit. If the target is a champion, also heal.

    Mythic Passive: Grants all other Legendary items Armor Penetration and Magic Penetration.

  • Blade of The Ruined King Blade of The Ruined King

    BUY: 3300

    SELL: 2310

    40 Attack Damage
    25% Attack Speed
    8% Life Steal

  • Mist's Edge: Attacks apply physical damage based off of the target's current Health.
  • Siphon: Attacking a champion 3 times deals magic damage and steals Move Speed.

    Item performance differs for melee and ranged users.
  • Titanic Hydra Titanic Hydra

    BUY: 3300

    SELL: 2310

    30 Attack Damage
    500 Health

  • Colossus: Gain bonus Attack Damage based off of bonus Health.
  • Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.
  • Hullbreaker Hullbreaker

    BUY: 2800

    SELL: 1960

    50 Attack Damage
    400 Health
    150% Base Health Regen


  • Boarding Party: While no allied champions are nearby you gain Armor and Magic Resist and Attacks deal increased damage to towers. Nearby large minions gain Armor and Magic Resist and increased damage to towers.

    Boarding Party's resistances decay over 3 seconds when an ally gets too close.

  • Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor

  • Thorns: When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Trundle Active Abilities

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    RRR
    PassiveQWER
    King's Tribute King's Tribute

    When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.

    Chomp Chomp

    Cooldown: 3.5

    Consumable: 30

    Range: 300

    Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.

    Frozen Domain Frozen Domain

    Cooldown: 16/15/14/13/12

    Consumable: 40

    Range: 750

    Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.

    Pillar of Ice Pillar of Ice

    Cooldown: 24/22/20/18/16

    Consumable: 75

    Range: 1000

    Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.

    Subjugate Subjugate

    Cooldown: 120/100/80

    Consumable: 100

    Range: 650

    Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.

    Trundle SKINS

    Trundle default
    Lil' Slugger Trundle
    Junkyard Trundle
    Traditional Trundle
    Constable Trundle
    Worldbreaker Trundle
    Dragonslayer Trundle
    Fright Night Trundle