[Tutorial] Sylas Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Sylas top 5v5 )

Sylas Sylas Stats

Attack: 61

Defense: 4

Magic: 8

Difficulty: 5

Health: 575

Move Speed: 340

Armor: 27

Range: 175

Health Regen: 9

Critical Strike: 0

Attack Speed: 0.645

Sylas

the Unshackled

Mage Mage Assassin Assassin


Sylas 5v5 top
Sylas 5v5 mid
Sylas 5v5 jungle

TOP

  • Tier: Off Meta
  • Win: 61.77%
  • Role: 4.05%
  • Pick: 0.71%
  • Ban: 38.98%
  • Games: 129
  • KDA: 1.64
  • Score: 53.79

Raised in one of Demacia's lesser quarters, Sylas of Dregbourne has come to symbolize the darker side of the Great City. As a boy, his ability to root out hidden sorcery caught the attention of the notorious mageseekers, who eventually imprisoned him for turning those same powers against them. Having now broken free, Sylas lives as a hardened revolutionary, using the magic of those around him to destroy the kingdom he once served… and his band of outcast mage followers seems to grow by the day.

Sylas Tips (Ally)

  • Wait for you or your enemy to reach low health before using Kingslayer for maximum effect.
  • Space out your ability usage to get maximum effect from Petricite Burst.
  • Clever use of enemy ultimates can open up new possibilities to approach teamfights.

Sylas Tips (Enemy)

  • Sylas's healthbar can be deceptive, watch out for his Kingslayer!
  • Try to fight Sylas when he isn't able to take your ultimate.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward.


Sylas Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Legend: Tenacity
Gain 5% tenacity plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.
Unflinching
Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor

Sylas Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

15 Ability Power
70 Health

  • Focus: Attacks deal additional damage to minions.
  • Drain: Restore Mana every second. Damaging an enemy champion increases this amount. If you can't gain Mana, regenerate Health instead.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Sylas Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 950

    SELL: 665

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
  • Rod of Ages Rod of Ages

    BUY: 2800

    SELL: 1960

    60 Ability Power
    400 Health
    400 Mana


    This item gains 20 Health, 20 Mana and 4 Ability Power every 60 seconds up to 10 times, for a maximum of 200 Health, 200 Mana, and 40 Ability Power. Upon reaching max stacks, gain a level and all effects of Eternity are increased by 50%.
  • Eternity: Restore Mana equal to 7% of premitigation damage taken from champions, and Health equal to 25% of Mana spent, up to 20 Health per cast, per second. For every 200 Health or Mana restored this way, gain 35% Decaying Move Speed for 3 seconds.

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.
  • Shadowflame Shadowflame

    BUY: 3000

    SELL: 2100

    100 Ability Power
    200 Health

  • Cinderbloom: Damage to champions benefits from additional Magic Penetration based on their current Health. If the target was recently affected by Shields, gain the maximum benefit against that target.
  • Cosmic Drive Cosmic Drive

    BUY: 3000

    SELL: 2100

    65 Ability Power
    200 Health
    30 Ability Haste
    5% Move Speed

  • Spelldance: Damaging a champion with 3 separate Attacks or Spells grants Move Speed and Ability Power until exiting champion combat.

  • Zhonya's Hourglass Zhonya's Hourglass

    BUY: 3000

    SELL: 2100

    80 Ability Power
    45 Armor
    15 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time.

    Rabadon's Deathcap Rabadon's Deathcap

    BUY: 3600

    SELL: 2520

    120 Ability Power
  • Magical Opus: Increases your total Ability Power by 35%.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.

    Sylas Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Petricite Burst Petricite Burst

    After casting a spell, Sylas stores a charge of Petricite Burst. Sylas's basic attacks will expend a charge and whirl his energized chains around him dealing bonus magic damage to enemies hit. While Sylas has a charge of Petricite Burst, he gains attack speed.

    Chain Lash Chain Lash

    Cooldown: 11/10/9/8/7

    Consumable: 55

    Range: 775

    Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.

    After a delay, magical energy explodes from the intersection point dealing damage.

    Kingslayer Kingslayer

    Cooldown: 12/10.5/9/7.5/6

    Consumable: 50/60/70/80/90

    Range: 400

    Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions.

    Abscond / Abduct Abscond / Abduct

    Cooldown: 13/12/11/10/9

    Consumable: 65

    Range: 400

    Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits.

    Hijack Hijack

    Cooldown: 80/55/30

    Consumable: 75

    Range: 950

    Sylas steals the enemy's ultimate ability and can cast it freely.

    Sylas SKINS

    Sylas default
    Lunar Wraith Sylas
    Freljord Sylas
    PROJECT: Sylas
    Prestige PROJECT: Sylas
    Battle Wolf Sylas
    Ashen Slayer Sylas