[Tutorial] Swain Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Swain support 5v5 )

Attack: 58
Defense: 6
Magic: 9
Difficulty: 8
Health: 595
Move Speed: 330
Armor: 26
Range: 525
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.625
SUPPORT
- Tier: A
- Win: 54.65%
- Role: 65.82%
- Pick: 4.24%
- Ban: 1.78%
- Games: 422
- KDA: 2.56
- Score: 55.75
Jericho Swain is the visionary ruler of Noxus, an expansionist nation that reveres only strength. Though he was cast down and crippled in the Ionian wars, his left arm severed, he seized control of the empire with ruthless determination… and a new, demonic hand. Now, Swain commands from the front lines, marching against a coming darkness that only he can see—in glimpses gathered by shadowy ravens from the corpses all around him. In a swirl of sacrifice and secrets, the greatest secret of all is that the true enemy lies within.
Swain Tips (Ally)
- If you're having trouble rooting an enemy with Nevermove, try throwing it at opponents when they are near their minions so the explosion surprises them.
- While laning, try to use Death's Hand's piercing damage to damage opponents from a safe distance.
- Vision of Empire is quite difficult to land on its own, look for skirmishes around the map where enemies may be distracted or crowd controlled so you can land it more easily.
- Demonic Ascension may make Swain very hard to kill but he's pretty easy to get away from. Try building items that can slow opponents to keep them in range if their mobility is overwhelming.
Swain Tips (Enemy)
- Swain's passive is very potent if you are immobilized. Make sure to be extra careful around enemies who have immobilizing effects.
- High mobility counters all of Swain's basic abilities: Death's Hand does more damage the closer he is, Vision of Empire has a very long delay and Nevermove must start returning back to him to be dangerous.
- Buying an item with Grievous Wounds will make Swain much easier to kill during his Demonic Ascension.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Swain Masteries
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![]() Hitting a champion with 3 separate attacks or abilities within 3s deals bonus Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage. Cooldown: 25 - 20s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.' |
![]() Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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![]() + + |
![]() Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds. Stopwatch can be used for a one time 2.5 second Stasis effect. |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Swain Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Swain Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 2600 SELL: 1820 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 400 SELL: 160 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Swain Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Swain's ravens collect Soul Fragments that heal him and permanently increase his maximum health. |
![]() Cooldown: 7/6/5/4/3 Consumable: 45/50/55/60/65 Range: 750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. |
![]() Cooldown: 22/21/20/19/18 Consumable: 60/65/70/75/80 Range: 5500/6000/6500/7000/7500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment. |
![]() Cooldown: 10 Consumable: 50 Range: 850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. |
![]() Cooldown: 100/80/60 Consumable: 100 Range: 650 Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite as long as Swain drains enemy champions. |
Swain SKINS








Swain Counters (Over 50% win rate)

the Purifier

the Battle Mistress

the Arrow of Retribution

the Sad Mummy

the Revered Inventor

the Spear of Vengeance

the Titan of the Depths

the Joy Unbound

the Magus Ascendant

the Bounty Hunter

the Dark Child

the Frost Archer

the Redeemer

the Minotaur

the Rebel

the Glorious Executioner

the Sheriff of Piltover

The Spark of Zaun

the Great Steam Golem

the Tidecaller

Daughter of the Void

the Prodigal Explorer

the Lady of Luminosity

the Virtuoso
Swain Countered By (Under 50% win rate)

the Frost Archer

the Fallen

the Night Hunter

the Radiant Dawn

the Yordle Gunner

the Desert Rose

the Loose Cannon

Shard of the Monolith

the Starry-Eyed Songstress

the Weapon of the Faithful

the Starchild

Maven of the Strings

the Chain Warden