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[Tutorial Patch 12.9] Shen Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Shen top 5v5 patch 12.9)

Shen Shen Stats

Attack: 60

Defense: 9

Magic: 3

Difficulty: 4

Health: 540

Move Speed: 340

Armor: 34

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.751

Shen

the Eye of Twilight

Tank Tank


Shen 5v5 support
Shen 5v5 top

TOP

  • Tier: S+
  • Win Rate: 52.22%
  • Role Rate: 88.40%
  • Pick Rate: 5.03%
  • Ban Rate: 1.37%
  • Games: 43295
  • KDA: 2.91
  • Score: 66.10

Among the secretive, Ionian warriors known as the Kinkou, Shen serves as their leader, the Eye of Twilight. He longs to remain free from the confusion of emotion, prejudice, and ego, and walks the unseen path of dispassionate judgment between the spirit realm and the physical world. Tasked with enforcing the equilibrium between them, Shen wields blades of steel and arcane energy against any who would threaten it.

Shen Tips (Ally)

  • Keep an eye on allies and be ready to save them with your teleport.
  • Leverage your Energy to get a long-term advantage over Mana users.

Shen Tips (Enemy)

  • Be ready to dodge Shen's taunt and punish him if he misses.
  • Once Shen reaches level 6, watch out for his global-range ultimate, which can turn fights quickly.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward.


Shen Masteries

Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Shield Bash
    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
    Second Wind
    After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
    Revitalize
    Gain 5% Heal and Shield Power.

    Heals and shields you cast or receive are 10% stronger on targets below 40% health.
    Domination
    Cheap Shot
    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
    Ultimate Hunter
    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    AttackSpeed
    +10% Attack Speed
    Adaptive
    +9 Adaptive Force
    Armor
    +6 Armor

    Shen Starting Items (PROBUILD)

    Doran's Shield Doran's Shield

    BUY: 450

    SELL: 180

    80 Health
  • Focus: Attacks deal an additional 5 physical damage to minions.
  • Recovery: Restores 6 Health every 5 seconds.
  • Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. Restoration increases when you are low Health.

    Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Shen Recommended Items (PROBUILD)

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • Frostfire Gauntlet Frostfire Gauntlet

    BUY: 2800

    SELL: 1960

    350 Health
    25 Armor
    25 Magic Resist
    20 Ability Haste

  • Immolate : Taking or dealing damage causes you to begin dealing (12 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.
  • Snowbind: Attacks create a frost field for 1.5 seconds and deal (12-85 / 6-42.5) bonus magic damage to all enemies in the area (4s cooldown, 6s cooldown for ranged champions). Enemies that move across the field are Slowed by 25% for melee champions and 12.5% for ranged champions (increased by your max Health).

    Mythic Passive: Grants all other Legendary items 100 Health and 6% Size.
  • Titanic Hydra Titanic Hydra

    BUY: 3300

    SELL: 2310

    30 Attack Damage
    500 Health

  • Colossus: Gain bonus Attack Damage equal to 2% bonus Health.
  • Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.

    Deals 75% for Ranged users. On-Hit damage is also applied to Structures.
    Cleave's shockwave does not trigger on structures.

  • Demonic Embrace Demonic Embrace

    BUY: 3000

    SELL: 2100

    60 Ability Power
    450 Health

  • Azakana Gaze: Dealing Ability damage burns enemies for 2/1.2% (Melee/Ranged) max Health magic damage every second for 4 seconds.
  • Dark Pact: Gain 2% of your bonus Health as Ability Power.
  • Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Randuin's Omen Randuin's Omen

    BUY: 2700

    SELL: 1890

    250 Health
    80 Armor
    10 Ability Haste


    Active - Humility: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).
  • Rock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Shen Active Abilities

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    PassiveQWER
    Ki Barrier Ki Barrier

    After casting a spell, Shen gets a shield. Affecting other champions reduces the cooldown of this effect.

    Twilight Assault Twilight Assault

    Cooldown: 8/7.25/6.5/5.75/5

    Consumable: 140/130/120/110/100

    Range: 400

    Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen.

    Spirit's Refuge Spirit's Refuge

    Cooldown: 18/16.5/15/13.5/12

    Consumable: 40

    Range: 400

    Attacks that would hit Shen or his allies near his spirit blade are blocked.

    Shadow Dash Shadow Dash

    Cooldown: 18/16/14/12/10

    Consumable: 150

    Range: 600

    Shen dashes in a direction, taunting enemies in his path.

    Stand United Stand United

    Cooldown: 200/180/160

    Consumable: 0

    Range: 35000

    Shen shields target allied champion from incoming damage, and soon after teleports to their location.

    Shen SKINS

    Shen default
    Frozen Shen
    Yellow Jacket Shen
    Surgeon Shen
    Blood Moon Shen
    Warlord Shen
    TPA Shen
    Pulsefire Shen
    Infernal Shen
    PsyOps Shen
    Shockblade Shen