Champion Info (Ryze top 5v5 patch 12.9)

Attack: 58
Defense: 2
Magic: 10
Difficulty: 7
Health: 575
Move Speed: 340
Armor: 22
Range: 550
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.625
TOP
- Tier: Off Meta
- Win Rate: 43.99%
- Role Rate: 7.66%
- Pick Rate: 0.37%
- Ban Rate: 0.46%
- Games: 2628
- KDA: 1.69
- Score: 43.19
Widely considered one of the most adept sorcerers on Runeterra, Ryze is an ancient, hard-bitten archmage with an impossibly heavy burden to bear. Armed with immense arcane power and a boundless constitution, he tirelessly hunts for World Runes—fragments of the raw magic that once shaped the world from nothingness. He must retrieve these artifacts before they fall into the wrong hands, for Ryze understands the horrors they could unleash on Runeterra.
Ryze Tips (Ally)
- Use Overload's passive to optimize for maximum damage or maximum speed.
- Spell Flux's short cooldown allows it to be used to spread Flux to many enemies.
- Ryze can move and cast other spells while Realm Warp is charging without cancelling the portal.
Ryze Tips (Enemy)
- Ryze is especially dangerous to opponents that are marked with Flux.
- Use Realm Warp's windup time to figure out how to deal with what may be coming out of the portal.
- Crowd controlling Ryze during Realm Warp's windup will cancel the portal.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward. |
Ryze Masteries
![]() |
![]() Hitting an enemy champion with 3 attacks or separate abilities within 4s grants This is increased to Duration: 3s Cooldown: 10s - 30s |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
![]() |
![]() Consuming a potion or biscuit grants 50% of its health or mana restoration immediately. In addition, gain |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50. Manaless: Champions without mana restore 12% missing health instead. |
![]() +10% Attack Speed |
![]() +9 |
![]() +6 Armor |
Ryze Starting Items (PROBUILD)
![]() BUY: 400 SELL: 280 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Ryze Recommended Items (PROBUILD)
![]() BUY: 2800 SELL: 1960 |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2600 SELL: 1820 |
![]() BUY: 2500 SELL: 1750 |
![]() BUY: 2600 SELL: 1820 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Ryze Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() |
![]() Cooldown: 6 Consumable: 40/38/36/34/32 Range: 1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. |
![]() Cooldown: 13/12/11/10/9 Consumable: 40/55/70/85/100 Range: 615 Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted. |
![]() Cooldown: 3.5/3.25/3/2.75/2.5 Consumable: 40/55/70/85/100 Range: 615 Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy. |
![]() Cooldown: 210/180/150 Consumable: 100 Range: 3000 Passively, Overload deals even more damage against targets with Flux. |
Ryze SKINS













Ryze Counters (Over 50% win rate)

the Serpent's Embrace

the Unbreakable Spear

the Cantankerous Cavalier

Fury of the North

the Heart of the Tempest

The Hallowed Seamstress

the Rabble Rouser

the Mechanized Menace

the Half-Dragon

the Night Hunter

the Troll King

the Unforgiven

the Madman of Zaun

the Defender of Tomorrow

the Rogue Assassin
Ryze Countered By (Under 50% win rate)

the Blade Dancer

the Grand Duelist

the Missing Link

the Outlaw

the Iron Revenant

the Kraken Priestess

the Relentless Storm

the Barbarian King

the Saltwater Scourge

The Fire below the Mountain

the Unforgotten

Shard of the Monolith

the Darkin Blade

the Curator of the Sands

the Hand of Noxus

the Exile

the Rogue Sentinel

the Uncaged Wrath of Zaun

the Revered Inventor

the Dreadnought

the Steel Shadow

Grandmaster at Arms

the Terror of the Void

the Butcher of the Sands

the Crimson Reaper

Shepherd of Souls

Keeper of the Hammer

the Pridestalker

the Eye of Twilight

the Mad Chemist

the Monkey King

The Undead Juggernaut

Demacia's Wings