[Tutorial] Rengar Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Rengar top 5v5 )

Rengar Rengar Stats

Attack: 68

Defense: 4

Magic: 2

Difficulty: 8

Health: 620

Move Speed: 345

Armor: 34

Range: 125

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.667

Rengar

the Pridestalker

Assassin Assassin Fighter Fighter


Rengar 5v5 jungle
Rengar 5v5 top

TOP

  • Tier: C
  • Win: 54.89%
  • Role: 44.48%
  • Pick: 2.42%
  • Ban: 4.82%
  • Games: 157
  • KDA: 2.27
  • Score: 53.91

Rengar is a ferocious vastayan trophy hunter who lives for the thrill of tracking down and killing dangerous creatures. He scours the world for the most fearsome beasts he can find, especially seeking any trace of Kha'Zix, the void creature who scratched out his eye. Rengar stalks his prey neither for food nor glory, but for the sheer beauty of the pursuit.

Rengar Tips (Ally)

  • Use Rengar's ultimate to find and assassinate high priority targets in team fights and skirmishes.
  • A lot of Rengar's power comes from empowered abilities he uses at the right moment - choose wisely!
  • Make sure to take paths through brush when chasing opponents to take advantage of Rengar's passive.

Rengar Tips (Enemy)

  • Rengar gains an empowered ability when his resource bar is full. Try to confront him when it's low.
  • Rengar's passive enables him to leap out of brush, so avoid fighting him when near bushes.
  • Rengar puts an indicator over the nearest enemy champion when he is camouflaged during his ultimate.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Rengar Masteries

Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 100 (+0.3 Bonus AD, +0.2 AP) and grant 20% Move Speed for 1s.

Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.
Triumph
Takedowns restore 10% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor

Rengar Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

8 Attack Damage
80 Health

  • Warmonger: Gain Omnivamp.

    Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Rengar Recommended Items (PROBUILD)

    Divine Sunderer Divine Sunderer

    BUY: 3300

    SELL: 2310

    40 Attack Damage
    300 Health
    20 Ability Haste
  • Spellblade: After using an Ability, your next Attack is enhanced with additional damage On-Hit. If the target is a champion, also heal.

    Mythic Passive: Grants all other Legendary items Armor Penetration and Magic Penetration.

  • Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • Ravenous Hydra Ravenous Hydra

    BUY: 3400

    SELL: 2380

    65 Attack Damage
    25 Ability Haste
    10% Life Steal

  • Cleave: Attacks and Abilities deal physical damage to other nearby enemies.
  • Carnivorous: Gain AD whenever you kill a minion and 2 times that amount when you kill a Champion, Large Monster, or Siege Minion. Lose 60% of your stacks on death.


  • Dead Man's Plate Dead Man's Plate

    BUY: 2900

    SELL: 2030

    300 Health
    45 Armor
    5% Move Speed
  • Shipwrecker: While moving, build up Move Speed. Your next Attack discharges built up Move Speed to deal damage. If dealt by a Melee champion at top speed, the Attack also Slows the target.

    ''There's only one way you'll get this armor from me...'' - forgotten namesake
  • Black Cleaver Black Cleaver

    BUY: 3100

    SELL: 2170

    50 Attack Damage
    400 Health
    30 Ability Haste

  • Carve: Dealing physical damage to a champion applies a stack of Armor reduction.
  • Rage: Dealing physical damage to a champion grants Move Speed per stack of Carve on them.
  • Force of Nature Force of Nature

    BUY: 2900

    SELL: 2030

    350 Health
    70 Magic Resist
    5% Move Speed

  • Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast. Enemy Immobilizing effects grant additional stacks.
  • Dissipate: While at max stacks of Steadfast, take reduced magic damage and gain increased Move Speed.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Rengar Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Unseen Predator Unseen Predator

    While in Brush, Rengar leaps at his target with his basic attack.

    Rengar generates Ferocity whenever he casts an ability. At Max Ferocity, his next ability is empowered.

    Killing enemy champions awards trophies on Rengar's Bonetooth Necklace, granting bonus attack damage.

    Savagery Savagery

    Cooldown: 0.25

    Consumable: 0

    Range: 450

    Rengar's next attack brutally stabs his target for bonus damage.

    Ferocity effect: deals increased damage and grants Attack Speed.

    Battle Roar Battle Roar

    Cooldown: 0.25

    Consumable: 0

    Range: 450

    Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken.

    Ferocity effect: additionally breaks crowd control effects.

    Bola Strike Bola Strike

    Cooldown: 0.25

    Consumable: 0

    Range: 1000

    Rengar throws a bola, slowing the first target hit for a short duration.

    Ferocity effect: roots the target.

    Thrill of the Hunt Thrill of the Hunt

    Cooldown: 110/100/90

    Consumable: 0

    Range: 2500/3000/3500

    Rengar's predatory instincts take over, Camouflaging him and revealing the nearest enemy champion in a large radius around him. During Thrill of the Hunt, Rengar gains Move Speed and he can leap to the tracked enemy without being in brush, reducing their armor.

    Rengar SKINS

    Rengar default
    Headhunter Rengar
    Night Hunter Rengar
    SSW Rengar
    Mecha Rengar
    Pretty Kitty Rengar
    Guardian of the Sands Rengar
    Sentinel Rengar