[Tutorial] Pantheon Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Pantheon mid 5v5 )
Attack: 64
Defense: 4
Magic: 3
Difficulty: 4
Health: 650
Move Speed: 345
Armor: 40
Range: 175
Health Regen: 6
Critical Strike: 0
Attack Speed: 0.658
Pantheon
the Unbreakable Spear
Fighter Assassin
Pantheon 5v5 mid
Pantheon 5v5 top
Pantheon 5v5 support
Pantheon 5v5 jungle
Pantheon 5v5 adc
MID
- Tier: A
- Win: 58.40%
- Role: 17.25%
- Pick: 1.31%
- Ban: 3.32%
- Games: 12429
- KDA: 2.86
- Score: 61.12
Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn resilience that goes along with it. Atreus now opposes the divine as Pantheon reborn, his unbreakable will fueling the fallen Aspect's weapons on the field of battle.
Pantheon Tips (Ally)
- Mortal Will activates after 5 spells or basic attacks - plan your way through fights to allow you to activate it more than once.
- Whittle the enemy down with Comet Spears before you jump in.
- If an enemy is going to get out of range of your Aegis Assault, you can recast the spell to immediately fire the shield slam.
Pantheon Tips (Enemy)
- Pantheon's Aegis Assault makes him invulnerable from the front. Get behind him or wait it out.
- Be careful near Pantheon if your health is low - a thrown Comet Spear executes low health enemies.
- Grand Starfall gives several seconds of warning before Pantheon arrives. Use this time to get out of the way or to form a plan to deal with him.
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Pantheon Masteries
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Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus |
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
Deal 8% more damage to champions who have less than 40% health. |
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After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s. Cooldown: 4s |
Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+9 |
+9 |
+10-180 Health (based on level) |
Pantheon Starting Items (PROBUILD)
BUY: 450 SELL: 180 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Pantheon Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 2800 SELL: 1960 Hitting a champion with 3 separate Attacks or Abilities within 2 seconds deals additional damage, and grants you a Shield. |
BUY: 3300 SELL: 2310 Attacks apply additional damage Deal physical damage to nearby enemies. This damage increases on low Health enemies. |
BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
BUY: 3200 SELL: 2240 Attacks apply an additional enemy current Health physical damage Your first basic attack against a champion Slows them. |
BUY: 3100 SELL: 2170 Your Non-Ultimate spells gain Ability Haste. Spell hits grant stacks. Your spells deal increased damage for each stack. |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Pantheon Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
Every few spells or attacks, Pantheon's next spell is empowered. |
Cooldown: 11/10.25/9.5/8.75/8 Consumable: 25 Range: 575 Pantheon either thrusts his spear or throws his spear in the chosen direction. |
Cooldown: 13/12/11/10/9 Consumable: 55 Range: 600 Pantheon dashes to a target, damaging and stunning them. |
Cooldown: 22/21/20/19/18 Consumable: 80 Range: 400 Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear. |
Cooldown: 180/165/150 Consumable: 100 Range: 5500 Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet. |