[Tutorial] Master Yi Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Master Yi jungle 5v5 )
Attack: 65
Defense: 4
Magic: 2
Difficulty: 4
Health: 669
Move Speed: 355
Armor: 33
Range: 175
Health Regen: 7.5
Critical Strike: 0
Attack Speed: 0.679
Master Yi
the Wuju Bladesman
Assassin Fighter
Master Yi 5v5 jungle
Master Yi 5v5 adc
Master Yi 5v5 top
Master Yi 5v5 support
Master Yi 5v5 mid
JUNGLE
- Tier: S+
- Win: 52.16%
- Role: 94.78%
- Pick: 7.63%
- Ban: 14.21%
- Games: 73890
- KDA: 2.10
- Score: 71.02
Master Yi has tempered his body and sharpened his mind, so that thought and action have become almost as one. Though he chooses to enter into violence only as a last resort, the grace and speed of his blade ensures resolution is always swift. As one of the last living practitioners of the Ionian art of Wuju, Yi has devoted his life to continuing the legacy of his people—scrutinizing potential new disciples with the Seven Lenses of Insight to identify the most worthy among them.
Master Yi Tips (Ally)
- If you're in a lane against ranged players, leveling up Meditate can allow you to stay in the lane longer and gain levels faster than they will.
- Wuju Style is very strong early for last hitting minions.
- Try using Alpha Strike on a minion in front of an enemy champion so you are placed at a safe distance at the end of the spell.
Master Yi Tips (Enemy)
- Meditate is an effective method of healing damage over time, but Master Yi is susceptible to coordinated team ganks early in the game.
- If Master Yi tries to farm with Alpha Strike, hit him a few times so he has to use mana with Meditate to heal.
- Although Master Yi cannot be slowed while using Highlander, other disables can stop him in his tracks.
Summoner Spells
Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster. |
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Master Yi Masteries
|
Gain [54% - 81%] (Melee) or [21% - 48%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times. While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range. |
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
Deal 8% more damage to champions who have less than 40% health. |
|
Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+10% Attack Speed |
+9 |
+10-180 Health (based on level) |
Master Yi Starting Items (PROBUILD)
BUY: 450 SELL: 180 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Master Yi Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 3200 SELL: 2240 Attacks apply an additional enemy current Health physical damage Your first basic attack against a champion Slows them. |
BUY: 3000 SELL: 2100 |
BUY: 3000 SELL: 2100 Attacks apply Basic attacks grant |
BUY: 2800 SELL: 1960 Attacks apply magic damage On-Hit. |
BUY: 3200 SELL: 2240 A % of damage taken is dealt to you over time. When a champion that you have damaged dies, cleanse |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Master Yi Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
Every few consecutive basic attack, Master Yi strikes twice. |
Cooldown: 20/19.5/19/18.5/18 Consumable: 50/55/60/65/70 Range: 600 Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown. |
Cooldown: 9 Consumable: 40 Range: 20 Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels. |
Cooldown: 14 Consumable: 0 Range: 20 Grants bonus true damage on basic attacks. |
Cooldown: 85 Consumable: 100 Range: 1 Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist. |