[Tutorial] Malzahar Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Malzahar mid 5v5 )
Attack: 55
Defense: 2
Magic: 9
Difficulty: 6
Health: 580
Move Speed: 335
Armor: 18
Range: 500
Health Regen: 6
Critical Strike: 0
Attack Speed: 0.625
Malzahar
the Prophet of the Void
Mage Assassin
Malzahar 5v5 mid
Malzahar 5v5 adc
Malzahar 5v5 jungle
Malzahar 5v5 support
Malzahar 5v5 top
MID
- Tier: B
- Win: 48.99%
- Role: 91.27%
- Pick: 2.95%
- Ban: 4.23%
- Games: 29790
- KDA: 2.23
- Score: 55.44
A zealous seer dedicated to the unification of all life, Malzahar truly believes the newly emergent Void to be the path to Runeterra's salvation. In the desert wastes of Shurima, he followed the voices that whispered in his mind, all the way to ancient Icathia. Amidst the ruins of that land, he gazed into the dark heart of the Void itself, and was gifted new power and purpose. Malzahar now sees himself as a shepherd, empowered to bring others into the fold… or to release the voidling creatures that dwell beneath.
Malzahar Tips (Ally)
- Wait to cast Void Swarm until there are nearby enemies for the Voidling to attack or kill.
- Use Call of the Void and Nether Grasp to renew the duration of Malefic Visions on enemies.
- Avoiding damage in lane maximizes the uptime on Void Shift, increasing Malzahar's safety dramatically.
Malzahar Tips (Enemy)
- When Malzahar hits a spell on enemies affected by Malefic Visions, the Visions are refreshed.
- Avoid minion waves that have been affected by Malefic Visions. You never know when they may die and pass the Visions onto you.
- Malzahar is especially dangerous when he has built up his Void Swarm.
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward. |
Malzahar Masteries
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Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+ Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+ Aery cannot be sent out again until she returns to you. |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s |
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+ + |
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
+9 |
+9 |
+10-180 Health (based on level) |
Malzahar Starting Items (PROBUILD)
BUY: 400 SELL: 160 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Malzahar Recommended Items (PROBUILD)
BUY: 2700 SELL: 1890 Your Ultimate spells gain Ability Haste. Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist. |
BUY: 1100 SELL: 770 |
BUY: 2900 SELL: 2030 Gain Ability Power equal to your bonus Mana. Strike a target with an Ability to consume a charge and gain bonus Mana. Grants a maximum of 360 Mana at which point this item transforms into |
BUY: 3000 SELL: 2100 Dealing damage with Abilities causes enemies to burn. For each second in combat with enemy champions, gain increased damage. |
BUY: 2600 SELL: 1820 Damaging Abilities |
BUY: 3250 SELL: 2275 Enter |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Malzahar Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage. |
Cooldown: 6 Consumable: 80 Range: 900 Malzahar opens up two portals to the Void. After a short delay, they fire projectiles that deal Magic Damage and silence enemy champions. |
Cooldown: 8 Consumable: 40/45/50/55/60 Range: 150 Malzahar summons Voidlings to attack nearby enemies. |
Cooldown: 15/13/11/9/7 Consumable: 60/70/80/90/100 Range: 650 Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. Using Malzahar's other spells on the target will refresh the visions. |
Cooldown: 140/110/80 Consumable: 100 Range: 700 Malzahar channels the essence of the Void to suppress an enemy champion over a zone of damaging negative energy. |