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[Tutorial Patch 12.9] Malphite Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Malphite support 5v5 patch 12.9)

Malphite Malphite Stats

Attack: 62

Defense: 9

Magic: 7

Difficulty: 2

Health: 574

Move Speed: 335

Armor: 37

Range: 125

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.736

Malphite

Shard of the Monolith

Tank Tank Fighter Fighter


Malphite 5v5 top
Malphite 5v5 mid
Malphite 5v5 support

SUPPORT

  • Tier: C
  • Win Rate: 44.51%
  • Role Rate: 8.27%
  • Pick Rate: 0.50%
  • Ban Rate: 4.05%
  • Games: 5509
  • KDA: 1.92
  • Score: 50.70

A massive creature of living stone, Malphite struggles to impose blessed order on a chaotic world. Birthed as a servitor-shard to an otherworldly obelisk known as the Monolith, he used his tremendous elemental strength to maintain and protect his progenitor, but ultimately failed. The only survivor of the destruction that followed, Malphite now endures Runeterra's soft folk and their fluid temperaments, while struggling to find a new role worthy of the last of his kind.

Malphite Tips (Ally)

  • Armor naturally reduces the rate that attacks go through Granite Shield, so Brutal Strikes will strengthen the shield against physical damage.
  • Despite his abilities scaling on Armor, some games require Malphite to get Magic Resist. When those games occur, try getting Aegis of the Legion, Mercury's Treads, and Guardian Angel.

Malphite Tips (Enemy)

  • If you're a physical damage character stay behind your allies when fighting Malphite. Ground Slam can significantly reduce your damage output.
  • Malphite is one of a couple tanks who are capable of jungling. Watch out if he gets Smite.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Malphite Masteries

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately. In addition, gain 5% Move Speed while under their effects.

Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Adaptive
+9 Adaptive Force
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Malphite Starting Items (PROBUILD)

Relic Shield Relic Shield

BUY: 400

SELL: 160

5 Ability Power
30 Health
25% Base Health Regen
2 Gold Per 10 Seconds
  • Spoils of War: While nearby an allied champion, Attacks execute minions below (50% for Melee Users | 30% for Ranged Users) of their max Health. Killing a minion grants the same kill gold to the nearest allied champion. These effects recharge every 35 seconds (Max 3 charges).
  • Quest: Earn 500 gold from this item to transform it into Targon's Buckler, gaining Active - Warding.

    This item grants reduced gold from minions if you kill excessive numbers of them.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Malphite Recommended Items (PROBUILD)

    Sorcerer's Shoes Sorcerer's Shoes

    BUY: 1100

    SELL: 770

    18 Magic Penetration
    45 Move Speed

    Luden's Tempest Luden's Tempest

    BUY: 3200

    SELL: 2240

    80 Ability Power
    6 Magic Penetration
    600 Mana
    20 Ability Haste

  • Echo: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.

    Mythic Passive: Grants all other Legendary items 5 Magic Penetration.
  • Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Zhonya's Hourglass Zhonya's Hourglass

    BUY: 2600

    SELL: 1820

    65 Ability Power
    45 Armor
    10 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

    Shadowflame Shadowflame

    BUY: 3000

    SELL: 2100

    100 Ability Power
    200 Health

  • Cinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). If the target was recently affected by Shields, gain the maximum benefit against that target (20 bonus Magic Penetration).
  • Bulwark of the Mountain Bulwark of the Mountain

    BUY: 400

    SELL: 160

    20 Ability Power
    250 Health
    100% Base Health Regen
    3 Gold Per 10 Seconds


    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 0 Stealth Wards, which refill upon visiting the shop.

    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 4 Stealth Wards, which refill upon visiting the shop.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Malphite Active Abilities

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    PassiveQWER
    Granite Shield Granite Shield

    Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.

    Seismic Shard Seismic Shard

    Cooldown: 8

    Consumable: 70/75/80/85/90

    Range: 625

    Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.

    Thunderclap Thunderclap

    Cooldown: 12

    Consumable: 30/35/40/45/50

    Range: 400

    Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.

    Ground Slam Ground Slam

    Cooldown: 7

    Consumable: 50/55/60/65/70

    Range: 400

    Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.

    Unstoppable Force Unstoppable Force

    Cooldown: 130/105/80

    Consumable: 100

    Range: 1000

    Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.

    Malphite SKINS

    Malphite default
    Shamrock Malphite
    Coral Reef Malphite
    Marble Malphite
    Obsidian Malphite
    Glacial Malphite
    Mecha Malphite
    Ironside Malphite
    Odyssey Malphite
    Dark Star Malphite
    Dark Star Malphite Prestige Edition
    FPX Malphite
    Old God Malphite

    Malphite Countered By (Under 50% win rate)

    Granite Shield Yuumi support - 5v5

    the Magical Cat

    Granite Shield Tristana adc - 5v5

    the Yordle Gunner

    Granite Shield Caitlyn adc - 5v5

    the Sheriff of Piltover

    Granite Shield Rell support - 5v5

    the Iron Maiden

    Granite Shield Zeri adc - 5v5

    The Spark of Zaun

    Granite Shield Senna support - 5v5

    the Redeemer

    Granite Shield Miss Fortune adc - 5v5

    the Bounty Hunter

    Granite Shield Janna support - 5v5

    the Storm's Fury

    Granite Shield Ashe adc - 5v5

    the Frost Archer

    Granite Shield Aphelios adc - 5v5

    the Weapon of the Faithful

    Granite Shield Lux support - 5v5

    the Lady of Luminosity

    Granite Shield Ezreal adc - 5v5

    the Prodigal Explorer

    Granite Shield Brand support - 5v5

    the Burning Vengeance

    Granite Shield Jinx adc - 5v5

    the Loose Cannon

    Granite Shield Renata Glasc support - 5v5

    the Chem-Baroness

    Granite Shield Senna adc - 5v5

    the Redeemer

    Granite Shield Neeko support - 5v5

    the Curious Chameleon

    Granite Shield Vel'Koz support - 5v5

    the Eye of the Void

    Granite Shield Jhin adc - 5v5

    the Virtuoso

    Granite Shield Blitzcrank support - 5v5

    the Great Steam Golem

    Granite Shield Vayne adc - 5v5

    the Night Hunter

    Granite Shield Samira adc - 5v5

    the Desert Rose

    Granite Shield Bard support - 5v5

    the Wandering Caretaker

    Granite Shield Soraka support - 5v5

    the Starchild

    Granite Shield Morgana support - 5v5

    the Fallen

    Granite Shield Yasuo adc - 5v5

    the Unforgiven

    Granite Shield Rakan support - 5v5

    The Charmer

    Granite Shield Nami support - 5v5

    the Tidecaller

    Granite Shield Xerath support - 5v5

    the Magus Ascendant

    Granite Shield Karma support - 5v5

    the Enlightened One

    Granite Shield Lulu support - 5v5

    the Fae Sorceress

    Granite Shield Kog'Maw adc - 5v5

    the Mouth of the Abyss

    Granite Shield Nautilus support - 5v5

    the Titan of the Depths

    Granite Shield Zyra support - 5v5

    Rise of the Thorns

    Granite Shield Sivir adc - 5v5

    the Battle Mistress

    Granite Shield Sona support - 5v5

    Maven of the Strings

    Granite Shield Seraphine support - 5v5

    the Starry-Eyed Songstress

    Granite Shield Swain support - 5v5

    the Noxian Grand General

    Granite Shield Galio support - 5v5

    the Colossus

    Granite Shield Ziggs adc - 5v5

    the Hexplosives Expert

    Granite Shield Maokai support - 5v5

    the Twisted Treant