[Tutorial] Malphite Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Malphite mid 5v5 )

Attack: 62
Defense: 9
Magic: 7
Difficulty: 2
Health: 644
Move Speed: 335
Armor: 37
Range: 125
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.736
MID
- Tier: Off Meta
- Win: 46.05%
- Role: 23.30%
- Pick: 0.99%
- Ban: 3.54%
- Games: 155
- KDA: 2.07
- Score: 48.16
A massive creature of living stone, Malphite struggles to impose blessed order on a chaotic world. Birthed as a servitor-shard to an otherworldly obelisk known as the Monolith, he used his tremendous elemental strength to maintain and protect his progenitor, but ultimately failed. The only survivor of the destruction that followed, Malphite now endures Runeterra's soft folk and their fluid temperaments, while struggling to find a new role worthy of the last of his kind.
Malphite Tips (Ally)
- Armor naturally reduces the rate that attacks go through Granite Shield, so Brutal Strikes will strengthen the shield against physical damage.
- Despite his abilities scaling on Armor, some games require Malphite to get Magic Resist. When those games occur, try getting Aegis of the Legion, Mercury's Treads, and Guardian Angel.
Malphite Tips (Enemy)
- If you're a physical damage character stay behind your allies when fighting Malphite. Ground Slam can significantly reduce your damage output.
- Malphite is one of a couple tanks who are capable of jungling. Watch out if he gets Smite.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Malphite Masteries
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![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s |
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![]() Consuming a potion or biscuit grants 30% of its health or mana restoration immediately. In addition, gain |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Malphite Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Malphite Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Malphite Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges. |
![]() Cooldown: 8 Consumable: 70/75/80/85/90 Range: 625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. |
![]() Cooldown: 12/11.5/11/10.5/10 Consumable: 30/35/40/45/50 Range: 400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. |
![]() Cooldown: 7 Consumable: 50 Range: 400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration. |
![]() Cooldown: 130/105/80 Consumable: 100 Range: 1000 Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air. |
Malphite SKINS














Malphite Counters (Over 50% win rate)

the Dark Child

the Defender of Tomorrow

the Curious Chameleon

the Rune Mage

the Unforgotten

the Nine-Tailed Fox

the Master of Shadows
Malphite Countered By (Under 50% win rate)

the Unshackled