[Tutorial] Lux Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Lux support 5v5 )

Attack: 54
Defense: 4
Magic: 9
Difficulty: 5
Health: 560
Move Speed: 330
Armor: 19
Range: 550
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.669
SUPPORT
- Tier: S+
- Win: 54.70%
- Role: 83.05%
- Pick: 13.14%
- Ban: 11.59%
- Games: 1341
- KDA: 2.97
- Score: 64.38
Luxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion. Able to bend light to her will, she grew up dreading discovery and exile, and was forced to keep her power secret, in order to preserve her family's noble status. Nonetheless, Lux's optimism and resilience have led her to embrace her unique talents, and she now covertly wields them in service of her homeland.
Lux Tips (Ally)
- Lux has great zone control abilities. Try to set up Lucent Singularity to prevent an enemy's advance or escape.
- If you have trouble landing Prismatic Barrier, remember that it returns to you after it reaches max range. Try positioning yourself to hit your allies with its return trip.
- Lucent Singularity is a great scouting tool. Try throwing it into brush before walking into it to check for ambushes.
Lux Tips (Enemy)
- Lux has powerful zone control abilities. Try to spread out and attack from different directions so she cannot lock down a specific area.
- When retreating with low health, be prepared to dodge Lux's Final Spark, a red targeting beam fires prior to the main beam, so try to move to the side if possible.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Lux Masteries
![]() |
![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s |
![]() |
![]() + + |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Lux Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Lux Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 400 SELL: 160 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Lux Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target. |
![]() Cooldown: 11 Consumable: 50 Range: 1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. |
![]() Cooldown: 14/13/12/11/10 Consumable: 60/65/70/75/80 Range: 1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. |
![]() Cooldown: 10/9.5/9/8.5/8 Consumable: 70/80/90/100/110 Range: 1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. |
![]() Cooldown: 60/50/40 Consumable: 100 Range: 3340 After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration. |
Lux SKINS



















Lux Counters (Over 50% win rate)

the Tidecaller

the Spear of Vengeance

the Weapon of the Faithful

the Redeemer

the Magical Cat

the Fae Sorceress

the Sad Mummy

the Bounty Hunter

the Sheriff of Piltover

The Spark of Zaun

the Chronokeeper

the Frost Archer

Maven of the Strings

the Magus Ascendant

the Plague Rat

the Radiant Dawn

the Purifier

the Glorious Executioner

the Enlightened One

the Revered Inventor

the Battle Mistress

the Great Steam Golem

the Bloodharbor Ripper

Rise of the Thorns

the Starchild

the Dark Child
Lux Countered By (Under 50% win rate)

The Charmer

the Rebel

the Noxian Grand General

the Virtuoso

the Desert Rose

the Joy Unbound

the Chem-Baroness

the Demon Jester

the Chain Warden

Daughter of the Void

the Minotaur

the Night Hunter

the Bounty Hunter

the Burning Vengeance

the Loose Cannon

the Starry-Eyed Songstress

the Eye of the Void

the Plague Rat

the Titan of the Depths

the Twisted Treant

the Arrow of Retribution

the Unforgiven

the Wandering Caretaker