[Tutorial] Leblanc Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (LeBlanc mid 5v5 )
Attack: 55
Defense: 4
Magic: 10
Difficulty: 9
Health: 598
Move Speed: 340
Armor: 22
Range: 525
Health Regen: 7.5
Critical Strike: 0
Attack Speed: 0.658
LeBlanc
the Deceiver
Assassin Mage
LeBlanc 5v5 mid
LeBlanc 5v5 support
LeBlanc 5v5 adc
LeBlanc 5v5 jungle
LeBlanc 5v5 top
MID
- Tier: A
- Win: 48.06%
- Role: 90.43%
- Pick: 3.90%
- Ban: 9.15%
- Games: 32745
- KDA: 2.78
- Score: 59.03
Mysterious even to other members of the Black Rose cabal, LeBlanc is but one of many names for a pale woman who has manipulated people and events since the earliest days of Noxus. Using her magic to mirror herself, the sorceress can appear to anyone, anywhere, and even be in many places at once. Always plotting just out of sight, LeBlanc's true motives are as inscrutable as her shifting identity.
LeBlanc Tips (Ally)
- Distortion allows you to be aggressive with your other spells while being able to return to safety.
- Using Distortion can help your positioning to land Ethereal Chains.
- You can chain Sigil of Malice and Ethereal Chains to prevent characters with blink from escaping for up to 4 seconds.
LeBlanc Tips (Enemy)
- LeBlanc's ultimate can create fake LeBlancs during her spellcast or, rarely, at a distant position.
- The fake LeBlanc created at a distance will always run at the nearest Champion, cast a harmless spell, then immediately disappear.
- Attacking LeBlanc first avoids most of her tricks, especially if she's recently used her dash, Distortion.
- Stunning or silencing LeBlanc will prevent her from activating the return part of Distortion.
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
LeBlanc Masteries
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Hitting a champion with 3 separate attacks or abilities within 3s deals bonus Damage: 30 - 220 (+0.1 bonus AD, +0.05 AP) damage. Cooldown: 25 - 20s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.' |
Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
+10% Attack Speed |
+9 |
+10-180 Health (based on level) |
LeBlanc Starting Items (PROBUILD)
BUY: 400 SELL: 160 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
LeBlanc Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 2900 SELL: 2030 Gain a Shot Charge every few seconds. Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target. |
BUY: 2900 SELL: 2030 Dealing 35% of a champion's maximum Health within a short duration applies After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold. |
BUY: 3200 SELL: 2240 |
BUY: 3250 SELL: 2275 Enter |
BUY: 3600 SELL: 2520 Increases your total |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
LeBlanc Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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When LeBlanc drops below 40% Health, she becomes invisible for 1 second and creates a Mirror Image that deals no damage and lasts for up to 8 seconds. |
Cooldown: 6 Consumable: 50 Range: 700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. |
Cooldown: 18/16/14/12/10 Consumable: 60/70/80/90/100 Range: 600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. |
Cooldown: 14/13.25/12.5/11.75/11 Consumable: 50 Range: 925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. |
Cooldown: 50/40/30 Consumable: 0 Range: 25000 LeBlanc casts a mimicked version of one of her basic spells. |