[Tutorial] Jayce Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Jayce top 5v5 )

Attack: 57
Defense: 4
Magic: 3
Difficulty: 7
Health: 590
Move Speed: 335
Armor: 22
Range: 125
Health Regen: 6
Critical Strike: 0
Attack Speed: 0.658
TOP
- Tier: S+
- Win: 45.57%
- Role: 82.82%
- Pick: 8.47%
- Ban: 10.49%
- Games: 494
- KDA: 1.70
- Score: 61.52
Jayce is a brilliant inventor who has pledged his life to the defense of Piltover and its unyielding pursuit of progress. With his transforming hextech hammer in hand, Jayce uses his strength, courage, and considerable intelligence to protect his hometown. While revered throughout the city as a hero, he hasn't taken well to the attention heroism brings. Still, Jayce's heart is in the right place, and even those who envy his natural skills are grateful for his protection in the City of Progress.
Jayce Tips (Ally)
- Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
- If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
- For increased range and damage, try casting Shock Blast through the Acceleration Gate.
Jayce Tips (Enemy)
- Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
- If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
- Jayce is strong in the early game. If he gains the advantage, play defensively.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward. |
Jayce Masteries
![]() |
![]() Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions). |
![]() Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health. |
![]() |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Jayce Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Jayce Recommended Items (PROBUILD)
![]() BUY: 3100 SELL: 2170 |
![]() BUY: 950 SELL: 665 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Jayce Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | Q | |||||||||||||
W | W | W | W | W | W | |||||||||||||
E | E | E | E | E | E | |||||||||||||
Passive | Q | W | E | R |
---|---|---|---|---|
![]() When Jayce swaps weapons he gains Move Speed for a short duration. |
![]() Cooldown: 16/14/12/10/8/6 Consumable: 40 Range: 600 Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. |
![]() Cooldown: 10 Consumable: 40 Range: 285 Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. |
![]() Cooldown: 20/18/16/14/12/10 Consumable: 55 Range: 240 Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. |
![]() Cooldown: 6 Consumable: 0 Range: 600 Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. |
Jayce SKINS









Jayce Counters (Over 50% win rate)

the Terror of the Void

the Blade Dancer

The River King

the Crimson Reaper

the Unforgiven

the Minotaur

the Rogue Assassin

the Butcher of the Sands

the Cantankerous Cavalier

the Berserker

the Hand of Noxus

the Steel Shadow

The Might of Demacia

Grandmaster at Arms
Jayce Countered By (Under 50% win rate)

the Saltwater Scourge

The Undead Juggernaut

Shard of the Monolith

the Barbarian King

the Grand Duelist

the Pride of Nazumah

the Exile

the Unforgotten

The Fire below the Mountain

the Unbreakable Spear

the Eye of Twilight

Shepherd of Souls

the Darkin Blade

the Curator of the Sands

the Pridestalker

the Dreadnought

the Boss

the Iron Revenant