[Tutorial] Jayce Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Jayce support 5v5 )

Attack: 57
Defense: 4
Magic: 3
Difficulty: 7
Health: 590
Move Speed: 335
Armor: 22
Range: 125
Health Regen: 6
Critical Strike: 0
Attack Speed: 0.658
Jayce
the Defender of Tomorrow
Fighter
Marksman
Jayce 5v5 top
Jayce 5v5 mid
Jayce 5v5 jungle
Jayce 5v5 adc
Jayce 5v5 support
SUPPORT
- Tier: Off Meta
- Win: 48.29%
- Role: 0.46%
- Pick: 0.02%
- Ban: 1.86%
- Games: 154
- KDA: 2.02
- Score: 50.49
Jayce is a brilliant inventor who has pledged his life to the defense of Piltover and its unyielding pursuit of progress. With his transforming hextech hammer in hand, Jayce uses his strength, courage, and considerable intelligence to protect his hometown. While revered throughout the city as a hero, he hasn't taken well to the attention heroism brings. Still, Jayce's heart is in the right place, and even those who envy his natural skills are grateful for his protection in the City of Progress.
Jayce Tips (Ally)
- Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
- If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
- For increased range and damage, try casting Shock Blast through the Acceleration Gate.
Jayce Tips (Enemy)
- Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
- If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
- Jayce is strong in the early game. If he gains the advantage, play defensively.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Jayce Masteries
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![]() Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal Cooldown: |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
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![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Jayce Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Jayce Recommended Items (PROBUILD)
![]() BUY: 900 SELL: 630 Gain 12 Summoner Spell Haste. |
![]() BUY: 2700 SELL: 1890 Gain {{ Item_OnActivation }} {{ Item_Cooldown }} Gain |
![]() BUY: 2900 SELL: 2030 Gain bonus Attack Damage based on Mana. Strike a target with an Ability or Attack to gain bonus Mana. Grants a maximum of Mana at which point this item transforms into |
![]() BUY: 2800 SELL: 1960 Gain a Spell Shield. |
![]() BUY: 400 SELL: 160 After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and increases damage taken by the inflicted enemy champion for 6s. Place an |
![]() BUY: 3200 SELL: 2240 Gain 0 Armor Penetration. Damaging Abilities |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Jayce Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | Q | |||||||||||||
W | W | W | W | W | W | |||||||||||||
E | E | E | E | E | E | |||||||||||||
Passive | Q | W | E | R |
---|---|---|---|---|
![]() When Jayce swaps weapons he gains Move Speed for a short duration. |
![]() Cooldown: 16/14/12/10/8/6 Consumable: 40 Range: 600 Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. |
![]() Cooldown: 10 Consumable: 40 Range: 285 Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. |
![]() Cooldown: 20/18/16/14/12/10 Consumable: 55 Range: 240 Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. |
![]() Cooldown: 6 Consumable: 0 Range: 600 Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. |
Jayce SKINS








