[Tutorial] Jayce Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Jayce mid 5v5 )

Jayce Jayce Stats

Attack: 57

Defense: 4

Magic: 3

Difficulty: 7

Health: 590

Move Speed: 335

Armor: 22

Range: 125

Health Regen: 6

Critical Strike: 0

Attack Speed: 0.658

Jayce

the Defender of Tomorrow

Fighter Fighter Marksman Marksman


Jayce 5v5 top
Jayce 5v5 mid

MID

  • Tier: B
  • Win: 40.63%
  • Role: 22.81%
  • Pick: 1.93%
  • Ban: 10.42%
  • Games: 156
  • KDA: 1.84
  • Score: 47.23

Jayce is a brilliant inventor who has pledged his life to the defense of Piltover and its unyielding pursuit of progress. With his transforming hextech hammer in hand, Jayce uses his strength, courage, and considerable intelligence to protect his hometown. While revered throughout the city as a hero, he hasn't taken well to the attention heroism brings. Still, Jayce's heart is in the right place, and even those who envy his natural skills are grateful for his protection in the City of Progress.

Jayce Tips (Ally)

  • Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
  • If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
  • For increased range and damage, try casting Shock Blast through the Acceleration Gate.

Jayce Tips (Enemy)

  • Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
  • If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
  • Jayce is strong in the early game. If he gains the advantage, play defensively.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward.


Jayce Masteries

Inspiration
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 9% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25 - 15s
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Magic Resist
+8 Magic Resist

Jayce Starting Items (PROBUILD)

Long Sword Long Sword

BUY: 350

SELL: 245

10 Attack Damage
Refillable Potion Refillable Potion

BUY: 150

SELL: 60

Active - Consume: Consumes a charge to restore 100 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0

Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Jayce Recommended Items (PROBUILD)

Eclipse Eclipse

BUY: 3100

SELL: 2170

60 Attack Damage
12 Lethality
15 Ability Haste


  • Ever Rising Moon: Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals additional damage, grants you Move Speed and a Shield.

    Mythic Passive: Grants all other Legendary items Armor Penetration and Move Speed.
  • Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 950

    SELL: 665

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
  • Manamune Manamune

    BUY: 2900

    SELL: 2030

    35 Attack Damage
    500 Mana
    15 Ability Haste

  • Awe: Gain bonus Attack Damage equal to your max Mana.
  • Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana at which point this item transforms into Muramana.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Maw of Malmortius Maw of Malmortius

    BUY: 2900

    SELL: 2030

    65 Attack Damage
    50 Magic Resist

  • Lifeline: Upon taking magic damage that would reduce Health below 30%, gain a magic damage Shield. When Lifeline triggers, gain Omnivamp until the end of combat.
  • Serylda's Grudge Serylda's Grudge

    BUY: 3200

    SELL: 2240

    45 Attack Damage
    30% Armor Penetration
    20 Ability Haste

  • Bitter Cold: Damaging Abilities Slow enemies.
  • Youmuu's Ghostblade Youmuu's Ghostblade

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    18 Lethality
    15 Ability Haste


    Active - Wraith Step: Gain Move Speed and Ghosting.
  • Haunt: Gain Move Speed out of combat.

    Ghosted units ignore collision with other units.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Jayce Active Abilities

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    PassiveQWER
    Hextech Capacitor Hextech Capacitor

    When Jayce swaps weapons he gains Move Speed for a short duration.

    To the Skies! / Shock Blast To the Skies! / Shock Blast

    Cooldown: 16/14/12/10/8/6

    Consumable: 40

    Range: 600

    Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.

    Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

    Lightning Field / Hyper Charge Lightning Field / Hyper Charge

    Cooldown: 10

    Consumable: 40

    Range: 285

    Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.

    Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

    Thundering Blow / Acceleration Gate Thundering Blow / Acceleration Gate

    Cooldown: 20/18/16/14/12/10

    Consumable: 55

    Range: 240

    Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.

    Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

    Mercury Cannon / Mercury Hammer Mercury Cannon / Mercury Hammer

    Cooldown: 6

    Consumable: 0

    Range: 600

    Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.

    Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.

    Jayce SKINS

    Jayce default
    Full Metal Jayce
    Debonair Jayce
    Forsaken Jayce
    Jayce Brighthammer
    Battle Academia Jayce
    Resistance Jayce
    Arcane Jayce
    Zenith Games Jayce