Champion Info (Janna lane urf patch 12.9)

Attack: 52
Defense: 5
Magic: 7
Difficulty: 7
Health: 500
Move Speed: 325
Armor: 28
Range: 500
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win Rate: 52.00%
- Pick Rate: 6.09%
- Games: 53737
- KDA: 2.88
- Score: 55.31
Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.
Janna Tips (Ally)
- Eye of the Storm can be used on allied turrets.
- Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
- Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.
Janna Tips (Enemy)
- Save an interrupt ability for when Janna uses her ultimate.
- Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
- Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Janna Masteries
![]() |
![]() Damaging a Champion below 50% health deals Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP) Cooldown: 45s (resets to 1.5s on takedown) |
![]() Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() |
![]() After casting a Summoner Spell, gain a Increase: |
![]() All movement bonuses are 7% more effective on you and gain |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Janna Starting Items (PROBUILD)
![]() BUY: 435 SELL: 305 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Janna Recommended Items (PROBUILD)
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2300 SELL: 1610 |
![]() BUY: 2300 SELL: 1610 |
![]() BUY: 2600 SELL: 1820 |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Janna Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Janna gains bonus Move Speed moving towards allied champions and nearby allied champions gain this bonus when moving toward her. |
![]() Cooldown: 12 Consumable: 60/70/80/90/100 Range: 1700 By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path. |
![]() Cooldown: 12 Consumable: 50/60/70/80/90 Range: 600 Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed. The passive is lost while this ability is on cooldown. |
![]() Cooldown: 15/13.5/12/10.5/9 Consumable: 70/80/90/100/110 Range: 800 Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage. |
![]() Cooldown: 150/135/120 Consumable: 100 Range: 725 Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active. |
Janna SKINS













Janna Counters (Over 50% win rate)

Agony's Embrace

the Spear of Vengeance

the Berserker

the Unforgotten

the Chain Warden

the Sinister Blade

the Weapon of the Faithful

The Hallowed Seamstress

the Heart of the Freljord

the Void Burrower

the Green Father

Shepherd of Souls

the Unforgiven

the Minotaur

The Ruined King

the Secret Weapon

the Darkin Blade

the Spirit Walker

the Exile

The Fire below the Mountain

Empress of the Elements

the Rune Mage

The River King

the Spider Queen

the Blind Monk

the Iron Maiden

the Rogue Sentinel

the Saltwater Scourge

the Rogue Assassin

the Pridestalker

The Spark of Zaun

the Crimson Reaper

the Boy and His Yeti

The Undead Juggernaut

Keeper of the Hammer

the Steel Shadow

the Shadow Reaper

the Rabble Rouser

the Deceiver

the Bloodharbor Ripper

the Stoneweaver

the Ancient Fear

the Missing Link

the Dreadnought

the Unbreakable Spear

the Iron Revenant

the Sheriff of Piltover

the Emperor of the Sands

the Butcher of the Sands

The Might of Demacia

the Bestial Huntress

the Defender of Tomorrow

the Desert Rose

the Hand of Noxus

the Aspect of Twilight

Demacia's Wings

the Cryophoenix

the Radiant Dawn

The Charmer

the Shield of Valoran

the Card Master

the Unshackled

the Gloomist

the Chem-Baroness

the Voidreaver

the Enlightened One

the Blade Dancer

the Boss

the Armordillo

the Void Walker

the Cantankerous Cavalier

The Eternal Hunters
Janna Countered By (Under 50% win rate)

the Magus Ascendant

the Wuju Bladesman

the Chronokeeper

Scorn of the Moon

the Rebel

the Serpent's Embrace

the Tidal Trickster

Shard of the Monolith

the Dark Sovereign

Fury of the North

the Crystal Vanguard

the Tidecaller

the Troll King

the Daring Bombardier

Daughter of the Void

the Kraken Priestess

the Master of Shadows

the Starchild

the Magical Cat

the Shadow of War

the Lady of Clockwork

the Relentless Storm

the Boy Who Shattered Time

the Seneschal of Demacia

the Uncaged Wrath of Zaun

the Mechanized Menace

the Deathsinger

the Noxian Grand General

the Loose Cannon

the Mad Chemist

the Eternal Nightmare

the Yordle Gunner

the Sad Mummy

the Bounty Hunter

the Demon Jester

the Machine Herald

Grandmaster at Arms

the Battle Mistress

the Prophet of the Void

the Eye of Twilight

the Eye of the Void

the Burning Vengeance

the Ice Witch

the Grand Duelist

the Mouth of the Abyss

the Lady of Luminosity

Rise of the Thorns

the Bashful Bloom

the Fallen

the Righteous

the Dark Child

the Starry-Eyed Songstress

the Piltover Enforcer

the Revered Inventor

the Half-Dragon

the Nine-Tailed Fox

the Swift Scout

the Hexplosives Expert

the Curious Chameleon

the Tiny Master of Evil

Maven of the Strings

the Monkey King